Tenser
Tenser | |
Tenser as depicted in Return of the Eight, TSR, 1998, art by Ted Naifeh | |
Nickname(s): | The Blue Archmage[1] |
---|---|
Homeland: | Magepoint, Fortress of Unknown Depths |
Class(es): | Wizard 16/Archmage 5[2] or Wizard 22[1] |
Gender: | Male |
Race: | Human |
Alignment: | Lawful Good |
Age: | 73 in 597 CY |
Born: | 524 CY |
Died: | 584 CY |
Raised: | 585 CY |
Tenser is an archmage who strives to rid the Flanaess of evil. Tenser is a former member of both the The Citadel of Eight and the Circle of Eight.
In Dungeon magazine's "Age of Worms" adventure path, Tenser is referred to as "Manzorian".[3]
Description[edit | edit source]
Tenser stood 5'10" in his prime, weighing 157lbs. In his youth, his brown hair was dark, but in his later years it became streaked with grey.[4] Tenser's eyes are dark brown and he has a prominent aquiline nose. He is always dressed and decorates his home in various hues of blue, favoring light blues over dark.[5]
Personality[edit | edit source]
Tenser's demeanor is notably polite. He is known for his sharp wit and being talkative. He often hosts guests in his home for dinner, entertainment, and intelligent conversation.[5]
Tenser's philosophical leanings lead him to being a strong proponent of Law and Good. He firmly believes personal liberties must occasionally be forfeited or curtailed, and is willing to enforce his will on others for the sake of the "greater common good of civilization".[5] Unlike other spellcasters, Tenser has a penchant for meleé combat. Despite his well-mannered bearing, when Tenser is moved to violence, he reacts directly with offensive spellcasting. As evidenced Tenser's Transformations as well as the vast majority of his other spells, he is known for drawing his sword and engaging physically with an opponent.[5]
Abilities[edit | edit source]
Str 10, Dex 16, Con 16, Int 18, Wis 11, Cha 18[5]
Possessions[edit | edit source]
Tenser is known to own numerous magical items. Among those he's notably carried are: +3 ring of preotection and rod of thunder and lightning'.
Activities[edit | edit source]
Relationships[edit | edit source]
Tenser is a close friend of Jallarzi Sallavarian and Cymria. Agath of Thrunch often meets him at his fortress.[6] Before Bucknard disappeared (and subsequently died), he and Tenser were close friends.
History[edit | edit source]
Tenser was born in 524 CY[5], purportedly in the Wild Coast town of Fax.
In 561 CY, he was recruited by Mordenkainen and Bigby to join the Citadel of Eight. After the death of his good friend and fellow Citadel member Serten in 569 CY, the Citadel dissolved. Tenser joined forces with Bigby and Mordenkainen once more in 574 CY when he joined the Circle of Eight, replacing Leomund.
In 570 CY, Tenser accompanied Bigby and Neb Retnar beneath Greyhawk Castle in an unsuccessful attempt to prevent Robilar, Riggby, and Quij from freeing the demigod Iuz.
In 579 CY, Robilar sacked the Temple of Elemental Evil, freeing the demoness Zuggtmoy in the process. In retribution, Tenser, Otis, Rufus, and Burne led an army of good-aligned forces in pursuit of his former companion, following him back to his castle and laying siege to it, defeating his armies and driving them from the Domain of Greyhawk to the Pomarj.
In 581 CY, Tenser accompanied Bigby, Drawmij, Jallarzi Sallavarian, Nystul, Otiluke, Otto, and Rary to the tomb of Halmadar the Cruel. Every member of the party died that day, though they were brought back to life later through the agency of clone spells.
The Circle was betrayed in 584 CY, when Tenser, Bigby, and Otiluke discovered a plan by the Circle's own Rary to slay a number of diplomats assembled in Greyhawk to sign the treaty ending the Greyhawk Wars. Unfortunately, Rary witnessed their discovery, and a great magical battle ensued, resulting in the deaths of Otiluke and Tenser, and severely wounding Bigby, who was unable to pursue Rary as he escaped. Word later came that Rary's allies, among them former Citadel member Lord Robilar, had ensured Tenser's and Otiluke's deaths by destroying every clone they had prepared for such an incident. Rary and Robilar fled to the Bright Desert, southeast of Greyhawk, where they established the Empire of the Bright Lands.
However, Rary and Robilar had failed to discover a clone Tenser had hidden away on Celene, one of Oerth's moons, and in Goodmonth of 585 CY Tenser was restored to life.[7] Though he was welcomed back into the Circle, Tenser refused. However, following 585 CY, Tenser "regain[ed] his citadel and [brought] back most of his henchmen and hirelings",[8] after it had been left nearly abandoned for nearly a year.
Within a decade, Tenser's followers, henchmen, and his castle had all been recovered or replaced. With his return to Magepoint and the Fortress of Unknown Depths, by 596 CY, he managed to "rebuild his wealth and to re-establish relationships with his many friends, spies, and allies scattered across the Flanaess."[1]
Home[edit | edit source]
Tenser makes his home in the Fortress of Unknown Depths on the southern shore of the Nyr Dyv, near the village of Magepoint, only a few days ride from the Free City of Greyhawk (about 80 miles).[1]
Within the walls of the Fortress, there are garrison and barracks for both infantry and cavalry. Forces include (but are not limited to):[9]
- Heavy Cavalry: 50 (Guards)
- Medium Cavalry: 100 (Elite)
- Light Cavalry: 50 (Regulars)
- Medium Horse Archers: 100 (Regulars)
- Armored Infantry: 50 (Guards)
- Heavy Infantry: 100 (Regulars)
- Light Infantry: 100 (Levied)
- Heavy Archers: 50 (Regulars)
- Light Archers: 50 (Levied)
It is a well-known fact that the villagers and other locals of the area around Magepoint are very defensive of Tenser and his citadel. In his absence after the Great Betrayal, citizenss helped defend the castle from adventuring interlopers hoping to loot the citadel.[10]
Works[edit | edit source]
Magic items[edit | edit source]
- Tenser's Shield—an early version of Tenser's Floating Disk. A physical shield which could be commanded to behave in the same manner as the famous spell.[11]
Spells[edit | edit source]
Two of Tenser's eponymous spells appear in various editions of the Player's Handbook.
- Tenser's Floating Disc
- Tenser's Transformation
Other spells he developed, described in such second edition supplements as Greyhawk Adventures, include:
- Tenser's Brawl
- Tenser's Deadly Strike
- Tenser's Destructive Resonance
- Tenser's Eye of the Eagle
- Tenser's Eye of the Tiger
- Tenser's Flaming Blade
- Tenser's Floating Disc, Greater
- Tenser's Fortunes of War
- Tenser's Giant Strength
- Tenser's Hunting Hawk
- Tenser's Master of Arms
- Tenser's Primal Fury
- Tenser's Running Warrior
- Tenser's Staff of Smiting
- Tenser's Steady Aim
Amongst Tenser's later works, he also created two ritual spells:[12]
- Tenser's Binding
- Tenser's Lift
Writings[edit | edit source]
Tenser is known to have authored the following works:
- Evolution of the Arcane Will Power
- Magical Properties of Gemstones
- Magical Properties of Herbs and Flowers
- Occult Properties of Gemstones
- Theory of the Invisible Forces
Rumors and legends[edit | edit source]
Publishing History[edit | edit source]
As early as May 1980, Tenser was described as a magic-user of 19th level.[9]
Tenser is one of the famous mages whose spells were included in the 1988 Greyhawk Adventures hardbound.[13] Tenser was reintroduced as a member of a repurposed Circle of Eight in 1989 in The City of Greyhawk boxed set, where he appeared as part of a cabal of nine wizards, including himself, who sought to balance the forces of Good and Evil in the world.[14] When TSR decided to reboot the World of Greyhawk campaign setting in 1991, the storyline of the setting moved forward a decade to 585 CY, the year after the end of a continental war called the Greyhawk Wars. In events described in the new storyline, Rary and Tenser's old adventuring partner Robilar has attempted to destroy the Circle of Eight, and succeeded in murdering Tenser and Otiluke. This was the end of Tenser until TSR was bought by Wizards of the Coast.
In late 2e, the Greyhawk storyline was once again continued. This time, in Roger E. Moore's adventure Return of the Eight (1998), the players meet the surviving members of the Circle of Eight (then called the "Circle of Five" because it was missing Tenser, Otiluke and Rary). If the players successfully finish the adventure, Tenser is rescued from death (although he refuses to rejoin the Circle), which later became the "official" version in GH history.
Starting in July 2005, Paizo's "Age of Worms" adventure path began, which featured Tenser. [...]
Between the campaign's beginning in Planting 595 CY and the adventure Spire of Long Shadows published in January of 2006, Tenser's level presumably remained the same (22 total leves—Wiz 16/Archmage 5)[2]. By Harvester of 2006, however, Tenser had gained a level. He is presented in Tenser and the Fortress of Unknown Depths on Wizards.com as Wizard 22.[1]
Creative origins[edit | edit source]
Tenser, an anagram of "Ernest", was initially a wizard PC created and played by Gary Gygax's son Ernie, one of the first two characters that played the game now known as Dungeons & Dragons. In the fall of 1972, Gary Gygax was working to create rules for a new type of game based on a demonstration he had been given by Dave Arneson. In order to provide a playtest environment in which to develop these rules, Gygax designed his own castle, "Castle Greyhawk", and prepared the first level of a dungeon that lay beneath it.[15] Two of his children, Ernie and Elise, were the first players,[16] and Ernie rolled up a wizard, Tenser.[17]:99 During the evening, the children fought and destroyed the first monsters of the Greyhawk dungeon; Gygax variously recalled this as being some giant centipedes[18] or a nest of scorpions.[19] During the same session, Ernie and Elise also found the first treasure, a chest of 3,000 copper coins (which was too heavy to carry, much to the children's disappointment).[20][21] After his children had gone to bed, Gygax immediately began to work on the second level of the dungeon.[22]
The next night, Don Kaye and Rob and Terry Kuntz joined in, rolling up the character Murlynd, Robilar and Terik respectively. In the following weeks and months, Tenser often adventured with Robilar and Terik. At one point, using their combined forces of loyal henchmen, the three controlled access to the first level of the Greyhawk dungeons while they ransacked the lower levels.[23] Eventually Tenser became the second character to reach the 13th (and at the time, the bottom level) of the Greyhawk dungeons, when he noticed that Robilar was missing and went in search of him.[24] Gary Gygax "borrowed" Tenser's name for two spells, Tenser's floating disc and Tenser's transformation.
When Gygax left TSR in 1985, he lost the rights to most of his characters, except those which were anagrams of his own name.[25]
Gallery[edit | edit source]
-
In the Age of Worms, Dungeon #130, 2006
by Steve Prescott. -
In Isle of the Ape, 1985,
by Gary Williams. -
From the Ashes, Reference Card#13.
References[edit | edit source]
Notes[edit | edit source]
Citations[edit | edit source]
- ↑ a b c d e Broadhurst, Creighton; Paul Looby. Tenser and the Fortress of Unknown Depths. Wiazrds.com. Wotc, 17 October 2006. Archived from the original on 16 November 2006. Retrieved on 13 January 2022.
- ↑ a b "Spire of Long Shadows". Dungeon #130 (Jan 2006), p.62
- ↑ Age of Worms Overload (2005), p.29. "Using this approach, the archmage Manzorian becomes Tenser, former member of the Circle of Eight and one of the most powerful agents of good in the Flanaess."
- ↑ Dungeon #130 (Jan 2006), p.65
- ↑ a b c d e f Finger of the Wind, p.8.
- ↑ "Spire of Long Shadows". Dungeon #130 (Jan 2006), p.66
- ↑ Player's Guide (1998), p.21.
- ↑ Return of the Eight (1998), p.54.
- ↑ a b "Sorcerer's Scroll-Greyhawk:The Shape of the World". Dragon #37 (May 1980), p.11,30. by Gary Gygax
- ↑ Return of the Eight (1998), p.23.
- ↑ White Dwarf magazine #22 (1980) , p.13.
- ↑ Dragon #366 (Aug 2008), p.32.
- ↑ Bambra, Jim (March 1989). "Role-playing Reviews". Dragon (#143): 71–72. Lake Geneva, Wisconsin: TSR.
- ↑ Niles, Douglas, and Carl Sargent. The City of Greyhawk (TSR, 1989)
- ↑ Gygax: "Credit Dave Arneson and Dave Megary (designer of the Dungeon! boardgame) with my concentrating on subterranean settings for the D&D game. The contained adventuring environment was perfect for establishing fixed encounters before a game session, and for developing progressively more hazardous ones as the PCs grew in their capacity to manage them." Gary Gygax: Q & A (Part IV, Page 1). EN World , 2006-06-27. Retrieved on 2009-03-15.
- ↑ Gygax: "It was in the late fall of 1972 when I completed a map of some castle ruins, noted ways down to the dungeon level (singular), and invited my 11-year-old son Ernie and nine-year-old daughter Elise to create characters and adventure. This they did, and around 9 PM ... they had to come back from such imaginary derring-do, put their index card character sheets aside, and get ready for bed. They had had a marvelous time and wanted to keep playing." Gary Gygax: Q & A (Part IV, Page 1). EN World , 2003-07-22. Retrieved on 2010-03-16.
- ↑ Witwer, Michael (2015) Empire of the Imagination: Gary Gygax and the Birth of Dungeons & Dragons, New York⧼colon⧽ Bloomsbury Publishing ISBN: 978-1-63286-279-2.
- ↑ Q: "What was the first ever monster killed by a PC in D&D?" Gygax: "A giant centipede, with the 1st level PCs played by my son Ernie (fighter) and daughter Elise (cleric)." Gary Gygax: Q & A (Part IX, Page 65). EN World , 2005-08-19. Retrieved on 2009-03-15.
- ↑ Gygax: "The monsters first encountered, by son Ernie's and daughter Elise's characters, were a nest of scorpions in some rubble in the very first room of the dungeon they entered. The glint of coins was mentioned to lure the incautious hand into attack proximity, but Elise's PC used a dagger to poke around, and the scorpions were spotted. Eventually one managed to sting, but the poison saving throw was made." Gary Gygax: Q & A (Part V, Page 7). EN World , 2004-01-28. Retrieved on 2009-03-15.
- ↑ Gygax: "They next encountered and defeated a gang of kobolds with a chest of 3,000 copper pieces. Needless to say, they weren't pleased with the treasure." Gary Gygax: Q & A (Part V, Page 7). EN World , 2004-01-28. Retrieved on 2009-03-15.
- ↑ Gygax: "Later in the long session of exploration, the two intrepid adventurers came upon the lair of several kobolds, slew two and the rest fled. They found an iron chest filled with coins...several thousand copper pieces--that was too heavy to move. A big disappointment." Gary Gygax: Q & A (Part IX, Page 65). EN World , 2003-07-22. Retrieved on 2009-03-15.
- ↑ Gygax: "After they went upstairs I stayed in my study and went to work on a second dungeon level." Gary Gygax: Q & A (Part IV, Page 1). EN World , 2005-08-19. Retrieved on 2009-03-15.
- ↑ Kuntz: "Robilar, along with Teric and Tenser, formed a triumvirate and took over the first level of Castle Greyhawk for a while. They barracked their respective forces there and guarded ingress and egress, using the location as a base for further adventures deep within the sprawling castle complex. "Robilar Remembers: Lord Robilar and Co.. Pied Piper Publishing. Archived from the original on 2009-02-21. Retrieved on 2009-05-16.
- ↑ Gygax: "Ernie, noting Rob's absence from adventuring with the party, sent Tenser on a solo quest to discover Robilar's whereabouts. He managed to follow a similar path, and made level 13."Gary Gygax: Q & A (Part III, Page 11). EN World , 2003-05-13. Retrieved on 2009-03-15.
- ↑ Gygax: "Anagrams of my name are exclusively my property according to my settlement agreement with TSR, so that is how I can use Zagyg, or Zagig, as well as Yrag."Gary Gygax: Q & A (Part IX, Page 91). EN World , 2005-10-20. Retrieved on 2009-03-15.
Bibliography[edit | edit source]
- Blume, Brian, David Cook, and Jean Wells. The Rogues Gallery (TSR, 1980).
- Browne, Dave J, and Don Turnbull. The Sinister Secret of Saltmarsh (TSR, 1981).
- ———. Danger at Dunwater (TSR, 1982).
- Cook, David. "History of the Greyhawk Wars." Wars boxed set (TSR, 1991). Available Online: [1]
- ———. Vecna Lives (TSR, 1990).
- Decker, Jessee. "Spire of Long Shadows". Dungeon magazine #130. Bellevue, WA: Paizo Publishing, Jan 2006. ISSN# 0890-7102
- Grohe, Allan. "Gygax's Anagrams, Puns, and Homages in the World of Greyhawk." Available online: [2]
- Gygax, Gary. Isle of the Ape (TSR, 1985).
- ———. Players Handbook (TSR, 1978).
- Gygax, E. Gary, and Frank Mentzer. The Temple of Elemental Evil. Lake Geneva, WI: TSR, 1985.
- Heard, Bruce. "Spells Between the Covers." Dragon #82 (TSR, 1984).
- Holian, Gary, Erik Mona, Sean K Reynolds, and Frederick Weining. Living Greyhawk Gazetteer (Wizards of the Coast, 2000).
- Mona, Erik, and Gary Holian. "Wheels within Wheels: Greyhawk's Circle of Eight." Living Greyhawk Journal #0 (Aug 2000). Available online: [3]
- Moore, Roger. Greyhawk: The Adventure Begins (TSR, 1998).
- ------. WGT1Return of the Eight (TSR, 1998).
- Pryor, Anthony. Rary the Traitor (TSR, 1992).
- Sargent, Carl. From the Ashes (TSR, 1993).
- Ward, James M. Greyhawk Adventures (TSR, 1988).
- Wiese, Robert. Finger of the Wind. Gencon 2000 "D&D Open" tournament adventure. Renton, WA: Wizards of the Coast, 2000.
Encyclopedia Greyhawkania Index
The Index is based on previous work of Jason Zavoda through '08, and his work as continued and updated by Eric Johnson, Richard DiIoia, Jason "PupickDad" Jacobson, a French fan group, and numerous other fans over the years. The wiki page for the EGI has a list of sources, full product names, abbreviations, and a link to the full, downloadable index.
Topic | Type | Description | Product | Page/Card/Image
|
---|---|---|---|---|
Crystal Dome, Tensers Castle | Item | Artifact, | Return of the Eight | 25, 28, 36, 38, 46 |
Evolution of the Arcane Will Power By Tenser | Item | Book, | Dragon magazine #082 | 58 |
Evolution of the Arcane Will Power By Tenser | Item | Book, | Encyclopedia Magica - Volume III | 1165 |
Great Keep, Tensers Castle | Place | Defensive Structure, Castle, | Return of the Eight | 25, 26, 28-30, 33-35, 37, 38, 42, 53, 54, |
Great Lift, Tensers Castle | Item | Artifact, | Return of the Eight | 26, 28, 37, 39 |
Hall of Magic (Tensers Castle) | Place | Quarter, | Return of the Eight | 25, 29, 31 |
Magical Properties of Gemstones By Tenser | Item | Book, | Ghosts of Saltmarsh, D&D 5e | 40, 80 |
Magical Properties of Gemstones By Tenser | Item | Book, | U1 The Sinister Secret of Saltmarsh | 7 |
Magical Properties of Gemstones By Tenser | Item | Book, | U2 Danger at Dunwater | 20 |
Magical Properties of Herbs and Flowers By Tenser | Item | Book, | Ghosts of Saltmarsh, D&D 5e | 40 |
Magical Properties of Herbs and Flowers By Tenser | Item | Book, | U1 The Sinister Secret of Saltmarsh | 7 |
Occult Properties of Gemstones By Tenser | Item | Book, | Ghosts of Saltmarsh, D&D 5e | 80 |
Occult Properties of Gemstones By Tenser | Item | Book, | U2 Danger at Dunwater | 20 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Artifact of Evil | 210, 211, 214-219, 221-223 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Bigby's Curse | 89, 130 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Come Endless Darkness | 60, 117, 120, 130, 136, 256, 364, 370, 371, 373, 374, 375 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | The City of Greyhawk: Folks, Feuds and Factions | 17, 21-24, 27, 63 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | The City of Greyhawk: Gem of the Flanaess | 21, 64 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dance of Demons | 35 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #037 | 11, 30 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #071 | 19 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #082 | 57, 58 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #185 | 58 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #191 | 67 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #194 | 86 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #225 | 52 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #233 | 93 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #262 | 43 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #268 | 70 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #290 | 22 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #291 | 20 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #294 | 93, 95 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #295 | 20 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #296 | 18 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #299 | 100 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dragon magazine #AN2 | 96, 97, 98 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Into The Unknown: The Dungeon Survival Handbook, D&D 4e | 108 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Dungeon magazine #077 | 33 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | From the Ashes: Atlas of the Flanaess | 9, 11 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | From the Ashes: Campaign Book | 29, 30, 85 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | From the Ashes: References Card | #13 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Greyhawk Adventures | 3, 69-71, 128 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Greyhawk Wars: Adventures | 24 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Ivid the Undying | 84, 157 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e | 5, 109 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Living Greyhawk Gazetteer | 16, 38, 156 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Living Greyhawk Journal #0 | 5, 6, 7, 8, 9, 11 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Living Greyhawk Journal #1 | 27 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Living Greyhawk Journal #5 | 6 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Night Arrant | 168, 177 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Oerth Journal #03 | 18 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Oerth Journal #07 | 3,21,41,42,43,44 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Oerth Journal #14 | 31,32 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Oerth Journal #25 | 15,16,17,40 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Oerth Journal #29 | 8,9,29 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Oerth Journal #32 | 8,10,12,22,46 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Player's Guide to Greyhawk | 11, 18, 21-24, 26 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | The Rogues Gallery | 47 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Return of the Eight | 2, 3, 5, 11, 18-26, 28-32, 35-39, 42-55, 57, 58 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Return to the Tomb of Horrors | 3 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | Slavers, AD&D 2e | 31 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | T1-4 The Temple of Elemental Evil | 28 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | The Adventure Begins | 4, 6, 7, 19, 60, 71, 98 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | 1992 TSR Trading Cards - Gold Set | 172 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | U1 The Sinister Secret of Saltmarsh | 7 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | U2 Danger at Dunwater | 20 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | WG6 Isle of the Ape | 1, 6, 8, 9, 27, 41, 43 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | WG8 Fate of Istus | 40 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | WGA1 Falcon's Revenge | 46 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | WGA2 Falconmaster | 12 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | WGA4 Vecna Lives! | 9, 13, 14, 88, 89, 90 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | The World of Greyhawk Fantasy World Setting (Folio) | IC, 12, 19 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | WGR3 Rary the Traitor | 4, 7, 11 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | WGR4 The Marklands | 14 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | WGR5 Iuz the Evil | 5 |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | World of Greyhawk boxed set (1983) | 27, 42, IBC |
Tenser | Non-player character | Male, Human, [M14][M19][M20], | World of Greyhawk boxed set (1983) | 33 |
Tenser's Brawl (LVL2) | Spell | Spell (Magic User), | Greyhawk Adventures | 69, 128 |
Tenser's Brawl (LVL2) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 928 |
Tenser's Brawl (LVL2) | Spell | Spell (Ranger), | Greyhawk Adventures | 128 |
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) | Settlement | Defensive Structure, | The City of Greyhawk: Gem of the Flanaess | 21 |
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) | Settlement | Defensive Structure, | Dragon magazine #294 | 93 |
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) | Settlement | Defensive Structure, | From the Ashes: Atlas of the Flanaess | 73 |
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) | Settlement | Defensive Structure, | From the Ashes: Campaign Book | 30 |
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) | Settlement | Defensive Structure, | Ivid the Undying | 84 |
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) | Settlement | Defensive Structure, | Return of the Eight | 2, 3, 18-21, 23-47, 53, 54 |
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) | Settlement | Defensive Structure, | The Adventure Begins | 3, 4, 98 |
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) | Settlement | Defensive Structure, | The Adventure Begins: Adventure Maps | 2 |
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) | Settlement | Defensive Structure, | LT3 The Doomgrinder | IBC |
Tenser's Deadly Strike (LVL3) | Spell | Spell (Magic User), | Greyhawk Adventures | 69, 128 |
Tenser's Deadly Strike (LVL3) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 928 |
Tenser's Destructive Resonance (LVL5) | Spell | Spell (Magic User), | Player's Option - Spells And Magic | 149, 182, 184 |
Tenser's Destructive Resonance (LVL5) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 928, 929 |
Tenser's Eye of the Eagle (LVL3) | Spell | Spell (Magic User), | Greyhawk Adventures | 69, 128 |
Tenser's Eye of the Eagle (LVL3) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 929 |
Tenser's Eye of the Tiger (LVL1) | Spell | Spell (Magic User), | Greyhawk Adventures | 69, 128 |
Tenser's Eye of the Tiger (LVL1) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 929 |
Tenser's Eye of the Tiger (LVL1) | Spell | Spell (Ranger), | Greyhawk Adventures | 128 |
Tenser's Eye of the Tiger (LVL3) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 929 |
Tenser's Flaming Blade (LVL4) | Spell | Spell (Magic User), | CGR1 The Complete Spacefarer's Handbook | 108 |
Tenser's Flaming Blade (LVL4) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 929 |
Tenser's Flaming Blade (LVL5) | Spell | Spell (Magic User), | Greyhawk Adventures | 70, 128 |
Tenser's Floating Disc (LVL1) | Spell | Spell (Magic User), | Hidden Lore, D&D 3.0 | 2 |
Tenser's Floating Disc (LVL1) | Spell | Spell (Magic User), | Player's Handbook, AD&D 1e | 41, 68-69 |
Tenser's Floating Disc (LVL1) | Spell | Spell (Magic User), | Player's Option - Spells And Magic | 182, 184 |
Tenser's Floating Disc (LVL1) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 930 |
Tenser's Floating Disc (LVL1) | Spell | Spell (Ranger), | Player's Handbook, AD&D 1e | 68-69 |
Tenser's Floating Disc (LVL7) | Spell | Spell (Illusionist), | Player's Handbook, AD&D 1e | 42, 100 |
Tenser's Floating Disc (LVL7) | Spell | Spell (Illusionist), | Wizard's Spell Compendium - Volume IV | 930 |
Tenser's Fortunes of War (LVL6) | Spell | Spell (Magic User), | Greyhawk Adventures | 71, 128 |
Tenser's Fortunes of War (LVL6) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 930 |
Tenser's Giant Strength (LVL4) | Spell | Spell (Magic User), | Greyhawk Adventures | 70, 128 |
Tenser's Giant Strength (LVL4) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 930 |
Tenser's Hunting Hawk (LVL2) | Spell | Spell (Magic User), | Greyhawk Adventures | 69, 128 |
Tenser's Hunting Hawk (LVL2) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 931 |
Tenser's Hunting Hawk (LVL2) | Spell | Spell (Ranger), | Greyhawk Adventures | 128 |
Tenser's Master of Arms (LVL4) | Spell | Spell (Magic User), | Greyhawk Adventures | 70, 128 |
Tenser's Master of Arms (LVL4) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 931 |
Tenser's Portmanteau of Frugality | Item | Tome of Magic, AD&D 2e | 145 | |
Tenser's Primal Fury (LVL5) | Spell | Spell (Magic User), | Greyhawk Adventures | 71, 128 |
Tenser's Primal Fury (LVL5) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 931, 932 |
Tenser's Running Warrior (LVL4) | Spell | Spell (Magic User), | Greyhawk Adventures | 70, 128 |
Tenser's Running Warrior (LVL4) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 932 |
Tenser's Shield | Item | White Dwarf #022 | 13 | |
Tenser's Shield | Item | White Dwarf #022 | 13 | |
Tenser's Staff of Smiting (LVL4) | Spell | Spell (Magic User), | Greyhawk Adventures | 70, 128 |
Tenser's Staff of Smiting (LVL4) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 932 |
Tenser's Steady Aim (LVL1) | Spell | Spell (Magic User), | Greyhawk Adventures | 128 |
Tenser's Steady Aim (LVL1) | Spell | Spell (Magic User), | Greyhawk Adventures | 69, 128 |
Tenser's Steady Aim (LVL1) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 932 |
Tenser's Tantalus | Item | Dragon magazine #194 | 86, 87 | |
Tenser's Tantalus | Item | Encyclopedia Magica - Volume I | 409, 410 | |
Tenser's Telling Blow (True Dweomer) | Spell | Spell (Magic User), | Dungeon Master Option - High Level Campaigns | 140 |
Tenser's Telling Blow (True Dweomer) | Spell | Spell (Magic User), | Return of the Eight | 31, 42 |
Tenser's Transformation (LVL6) | Spell | Spell (Magic User), | Player's Option - Spells And Magic | 181, 183 |
Tenser's Transformation (LVL6) | Spell | Spell (Magic User), | Wizard's Spell Compendium - Volume IV | 932, 933 |
Tenser's Transformation (LVL6) | Spell | Spell (Magic User), | Hidden Lore, D&D 3.0 | 6 |
Tenser's Transformation (LVL6) | Spell | Spell (Magic User), | Player's Handbook, AD&D 1e | 42, 86 |
Tensers Arrows of Hunting | Item | Artifact, | Return of the Eight | 28, 52, 63 |
Tensers Belt of Brawling | Item | Artifact, | Return of the Eight | 52, 63 |
Tensers Boots of the Running Warrior | Item | Artifact, | Return of the Eight | 52, 63 |
Tensers Bow of Eagle Sight | Item | Artifact, | Return of the Eight | 23, 63 |
Tensers Bow of Steadyness | Item | Artifact, | Return of the Eight | 52, 63 |
Tensers Dagger of Frost and Flame | Item | Artifact, | Return of the Eight | 52, 63 |
Tensers Eyes of the Tiger | Item | Artifact, | Return of the Eight | 45, 52, 64 |
Tensers Fortunate Coin | Item | Artifact, | Return of the Eight | 52, 64 |
Tensers Girdle of Giant Strength | Item | Artifact, | Return of the Eight | 64 |
Tensers Hunting Hawk | Item | Artifact, | Return of the Eight | 63 |
Tensers Iron Staff of Smiting | Item | Artifact, | Return of the Eight | 52, 64 |
Tensers Potion of Primal Fury | Item | Artifact, | Return of the Eight | 24, 64 |
Tensers Sword of Deadly Strikes | Item | Artifact, | Return of the Eight | 52, 64 |
Theory of the Invisible Forces By Tenser | Item | Book, | Dragon magazine #082 | 57 |
Theory of the Invisible Forces By Tenser | Item | Book, | Encyclopedia Magica - Volume IV | 1251 |