Tenser

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Greyhawk Character
Tenser
Tenser as depicted in Return of the Eight, TSR, 1998, art by Ted Naifeh
Nickname(s): The Blue Archmage[1]
Homeland: Magepoint, Fortress of Unknown Depths
Class(es): Wizard 16/Archmage 5[2] or Wizard 22[1]
Gender: Male
Race: Human
Alignment: Lawful Good
Age: 73 in 597 CY
Born: 524 CY
Died: 584 CY
Raised: 585 CY

Tenser is an archmage who strives to rid the Flanaess of evil. Tenser is a former member of both the The Citadel of Eight and the Circle of Eight.

In Dungeon magazine's "Age of Worms" adventure path, Tenser is referred to as "Manzorian".[3]

Description[edit | edit source]

Tenser stood 5'10" in his prime, weighing 157lbs. In his youth, his brown hair was dark, but in his later years it became streaked with grey.[4] Tenser's eyes are dark brown and he has a prominent aquiline nose. He is always dressed and decorates his home in various hues of blue, favoring light blues over dark.[5]

Personality[edit | edit source]

Tenser's demeanor is notably polite. He is known for his sharp wit and being talkative. He often hosts guests in his home for dinner, entertainment, and intelligent conversation.[5]

Tenser's philosophical leanings lead him to being a strong proponent of Law and Good. He firmly believes personal liberties must occasionally be forfeited or curtailed, and is willing to enforce his will on others for the sake of the "greater common good of civilization".[5] Unlike other spellcasters, Tenser has a penchant for meleé combat. Despite his well-mannered bearing, when Tenser is moved to violence, he reacts directly with offensive spellcasting. As evidenced Tenser's Transformations as well as the vast majority of his other spells, he is known for drawing his sword and engaging physically with an opponent.[5]

Abilities[edit | edit source]

Str 10, Dex 16, Con 16, Int 18, Wis 11, Cha 18[5]

Possessions[edit | edit source]

Tenser is known to own numerous magical items. Among those he's notably carried are: +3 ring of preotection and rod of thunder and lightning'.

Activities[edit | edit source]

Relationships[edit | edit source]

Tenser is a close friend of Jallarzi Sallavarian and Cymria. Agath of Thrunch often meets him at his fortress.[6] Before Bucknard disappeared (and subsequently died), he and Tenser were close friends.

History[edit | edit source]

Tenser was born in 524 CY[5], purportedly in the Wild Coast town of Fax.

In 561 CY, he was recruited by Mordenkainen and Bigby to join the Citadel of Eight. After the death of his good friend and fellow Citadel member Serten in 569 CY, the Citadel dissolved. Tenser joined forces with Bigby and Mordenkainen once more in 574 CY when he joined the Circle of Eight, replacing Leomund.

In 570 CY, Tenser accompanied Bigby and Neb Retnar beneath Greyhawk Castle in an unsuccessful attempt to prevent Robilar, Riggby, and Quij from freeing the demigod Iuz.

In 579 CY, Robilar sacked the Temple of Elemental Evil, freeing the demoness Zuggtmoy in the process. In retribution, Tenser, Otis, Rufus, and Burne led an army of good-aligned forces in pursuit of his former companion, following him back to his castle and laying siege to it, defeating his armies and driving them from the Domain of Greyhawk to the Pomarj.

In 581 CY, Tenser accompanied Bigby, Drawmij, Jallarzi Sallavarian, Nystul, Otiluke, Otto, and Rary to the tomb of Halmadar the Cruel. Every member of the party died that day, though they were brought back to life later through the agency of clone spells.

The Circle was betrayed in 584 CY, when Tenser, Bigby, and Otiluke discovered a plan by the Circle's own Rary to slay a number of diplomats assembled in Greyhawk to sign the treaty ending the Greyhawk Wars. Unfortunately, Rary witnessed their discovery, and a great magical battle ensued, resulting in the deaths of Otiluke and Tenser, and severely wounding Bigby, who was unable to pursue Rary as he escaped. Word later came that Rary's allies, among them former Citadel member Lord Robilar, had ensured Tenser's and Otiluke's deaths by destroying every clone they had prepared for such an incident. Rary and Robilar fled to the Bright Desert, southeast of Greyhawk, where they established the Empire of the Bright Lands.

However, Rary and Robilar had failed to discover a clone Tenser had hidden away on Celene, one of Oerth's moons, and in Goodmonth of 585 CY Tenser was restored to life.[7] Though he was welcomed back into the Circle, Tenser refused. However, following 585 CY, Tenser "regain[ed] his citadel and [brought] back most of his henchmen and hirelings",[8] after it had been left nearly abandoned for nearly a year.

Within a decade, Tenser's followers, henchmen, and his castle had all been recovered or replaced. With his return to Magepoint and the Fortress of Unknown Depths, by 596 CY, he managed to "rebuild his wealth and to re-establish relationships with his many friends, spies, and allies scattered across the Flanaess."[1]

Home[edit | edit source]

Tenser makes his home in the Fortress of Unknown Depths on the southern shore of the Nyr Dyv, near the village of Magepoint, only a few days ride from the Free City of Greyhawk (about 80 miles).[1]

Within the walls of the Fortress, there are garrison and barracks for both infantry and cavalry. Forces include (but are not limited to):[9]

  • Heavy Cavalry: 50 (Guards)
  • Medium Cavalry: 100 (Elite)
  • Light Cavalry: 50 (Regulars)
  • Medium Horse Archers: 100 (Regulars)
  • Armored Infantry: 50 (Guards)
  • Heavy Infantry: 100 (Regulars)
  • Light Infantry: 100 (Levied)
  • Heavy Archers: 50 (Regulars)
  • Light Archers: 50 (Levied)

It is a well-known fact that the villagers and other locals of the area around Magepoint are very defensive of Tenser and his citadel. In his absence after the Great Betrayal, citizenss helped defend the castle from adventuring interlopers hoping to loot the citadel.[10]

Works[edit | edit source]

Magic items[edit | edit source]

  • Tenser's Shield—an early version of Tenser's Floating Disk. A physical shield which could be commanded to behave in the same manner as the famous spell.[11]

Spells[edit | edit source]

Two of Tenser's eponymous spells appear in various editions of the Player's Handbook.

  • Tenser's Floating Disc
  • Tenser's Transformation

Other spells he developed, described in such second edition supplements as Greyhawk Adventures, include:

  • Tenser's Brawl
  • Tenser's Deadly Strike
  • Tenser's Destructive Resonance
  • Tenser's Eye of the Eagle
  • Tenser's Eye of the Tiger
  • Tenser's Flaming Blade
  • Tenser's Floating Disc, Greater
  • Tenser's Fortunes of War
  • Tenser's Giant Strength
  • Tenser's Hunting Hawk
  • Tenser's Master of Arms
  • Tenser's Primal Fury
  • Tenser's Running Warrior
  • Tenser's Staff of Smiting
  • Tenser's Steady Aim

Amongst Tenser's later works, he also created two ritual spells:[12]

  • Tenser's Binding
  • Tenser's Lift

Writings[edit | edit source]

Tenser is known to have authored the following works:

  • Evolution of the Arcane Will Power
  • Magical Properties of Gemstones
  • Magical Properties of Herbs and Flowers
  • Occult Properties of Gemstones
  • Theory of the Invisible Forces

Rumors and legends[edit | edit source]

Publishing History[edit | edit source]

As early as May 1980, Tenser was described as a magic-user of 19th level.[9]

Tenser is one of the famous mages whose spells were included in the 1988 Greyhawk Adventures hardbound.[13] Tenser was reintroduced as a member of a repurposed Circle of Eight in 1989 in The City of Greyhawk boxed set, where he appeared as part of a cabal of nine wizards, including himself, who sought to balance the forces of Good and Evil in the world.[14] When TSR decided to reboot the World of Greyhawk campaign setting in 1991, the storyline of the setting moved forward a decade to 585 CY, the year after the end of a continental war called the Greyhawk Wars. In events described in the new storyline, Rary and Tenser's old adventuring partner Robilar has attempted to destroy the Circle of Eight, and succeeded in murdering Tenser and Otiluke. This was the end of Tenser until TSR was bought by Wizards of the Coast.

In late 2e, the Greyhawk storyline was once again continued. This time, in Roger E. Moore's adventure Return of the Eight (1998), the players meet the surviving members of the Circle of Eight (then called the "Circle of Five" because it was missing Tenser, Otiluke and Rary). If the players successfully finish the adventure, Tenser is rescued from death (although he refuses to rejoin the Circle), which later became the "official" version in GH history.

Starting in July 2005, Paizo's "Age of Worms" adventure path began, which featured Tenser. [...]

Between the campaign's beginning in Planting 595 CY and the adventure Spire of Long Shadows published in January of 2006, Tenser's level presumably remained the same (22 total leves—Wiz 16/Archmage 5)[2]. By Harvester of 2006, however, Tenser had gained a level. He is presented in Tenser and the Fortress of Unknown Depths on Wizards.com as Wizard 22.[1]

Creative origins[edit | edit source]

Tenser, an anagram of "Ernest", was initially a wizard PC created and played by Gary Gygax's son Ernie, one of the first two characters that played the game now known as Dungeons & Dragons. In the fall of 1972, Gary Gygax was working to create rules for a new type of game based on a demonstration he had been given by Dave Arneson. In order to provide a playtest environment in which to develop these rules, Gygax designed his own castle, "Castle Greyhawk", and prepared the first level of a dungeon that lay beneath it.[15] Two of his children, Ernie and Elise, were the first players,[16] and Ernie rolled up a wizard, Tenser.[17]:99 During the evening, the children fought and destroyed the first monsters of the Greyhawk dungeon; Gygax variously recalled this as being some giant centipedes[18] or a nest of scorpions.[19] During the same session, Ernie and Elise also found the first treasure, a chest of 3,000 copper coins (which was too heavy to carry, much to the children's disappointment).[20][21] After his children had gone to bed, Gygax immediately began to work on the second level of the dungeon.[22]

The next night, Don Kaye and Rob and Terry Kuntz joined in, rolling up the character Murlynd, Robilar and Terik respectively. In the following weeks and months, Tenser often adventured with Robilar and Terik. At one point, using their combined forces of loyal henchmen, the three controlled access to the first level of the Greyhawk dungeons while they ransacked the lower levels.[23] Eventually Tenser became the second character to reach the 13th (and at the time, the bottom level) of the Greyhawk dungeons, when he noticed that Robilar was missing and went in search of him.[24] Gary Gygax "borrowed" Tenser's name for two spells, Tenser's floating disc and Tenser's transformation.

When Gygax left TSR in 1985, he lost the rights to most of his characters, except those which were anagrams of his own name.[25]

Gallery[edit | edit source]

References[edit | edit source]

Notes[edit | edit source]

Citations[edit | edit source]

  1. a b c d e Broadhurst, Creighton; Paul Looby. Tenser and the Fortress of Unknown Depths. Wiazrds.com. Wotc, 17 October 2006. Archived from the original on 16 November 2006. Retrieved on 13 January 2022.
  2. a b "Spire of Long Shadows". Dungeon #130 (Jan 2006), p.62
  3. Age of Worms Overload (2005), p.29. "Using this approach, the archmage Manzorian becomes Tenser, former member of the Circle of Eight and one of the most powerful agents of good in the Flanaess."
  4. Dungeon #130 (Jan 2006), p.65
  5. a b c d e f Finger of the Wind, p.8.
  6. "Spire of Long Shadows". Dungeon #130 (Jan 2006), p.66
  7. Player's Guide (1998), p.21.
  8. Return of the Eight (1998), p.54.
  9. a b "Sorcerer's Scroll-Greyhawk:The Shape of the World".  Dragon #37 (May 1980), p.11,30. by Gary Gygax
  10. Return of the Eight (1998), p.23.
  11. White Dwarf magazine #22 (1980) , p.13.
  12. Dragon #366 (Aug 2008), p.32.
  13. Bambra, Jim (March 1989). "Role-playing Reviews". Dragon (#143): 71–72. Lake Geneva, Wisconsin: TSR.
  14. Niles, Douglas, and Carl Sargent. The City of Greyhawk (TSR, 1989)
  15. Gygax: "Credit Dave Arneson and Dave Megary (designer of the Dungeon! boardgame) with my concentrating on subterranean settings for the D&D game. The contained adventuring environment was perfect for establishing fixed encounters before a game session, and for developing progressively more hazardous ones as the PCs grew in their capacity to manage them." Gary Gygax: Q & A (Part IV, Page 1). EN World , 2006-06-27. Retrieved on 2009-03-15.
  16. Gygax: "It was in the late fall of 1972 when I completed a map of some castle ruins, noted ways down to the dungeon level (singular), and invited my 11-year-old son Ernie and nine-year-old daughter Elise to create characters and adventure. This they did, and around 9 PM ... they had to come back from such imaginary derring-do, put their index card character sheets aside, and get ready for bed. They had had a marvelous time and wanted to keep playing." Gary Gygax: Q & A (Part IV, Page 1). EN World , 2003-07-22. Retrieved on 2010-03-16.
  17. Witwer, Michael (2015) Empire of the Imagination: Gary Gygax and the Birth of Dungeons & Dragons, New York⧼colon⧽ Bloomsbury Publishing ISBN: 978-1-63286-279-2.
  18. Q: "What was the first ever monster killed by a PC in D&D?" Gygax: "A giant centipede, with the 1st level PCs played by my son Ernie (fighter) and daughter Elise (cleric)." Gary Gygax: Q & A (Part IX, Page 65). EN World , 2005-08-19. Retrieved on 2009-03-15.
  19. Gygax: "The monsters first encountered, by son Ernie's and daughter Elise's characters, were a nest of scorpions in some rubble in the very first room of the dungeon they entered. The glint of coins was mentioned to lure the incautious hand into attack proximity, but Elise's PC used a dagger to poke around, and the scorpions were spotted. Eventually one managed to sting, but the poison saving throw was made." Gary Gygax: Q & A (Part V, Page 7). EN World , 2004-01-28. Retrieved on 2009-03-15.
  20. Gygax: "They next encountered and defeated a gang of kobolds with a chest of 3,000 copper pieces. Needless to say, they weren't pleased with the treasure." Gary Gygax: Q & A (Part V, Page 7). EN World , 2004-01-28. Retrieved on 2009-03-15.
  21. Gygax: "Later in the long session of exploration, the two intrepid adventurers came upon the lair of several kobolds, slew two and the rest fled. They found an iron chest filled with coins...several thousand copper pieces--that was too heavy to move. A big disappointment." Gary Gygax: Q & A (Part IX, Page 65). EN World , 2003-07-22. Retrieved on 2009-03-15.
  22. Gygax: "After they went upstairs I stayed in my study and went to work on a second dungeon level." Gary Gygax: Q & A (Part IV, Page 1). EN World , 2005-08-19. Retrieved on 2009-03-15.
  23. Kuntz: "Robilar, along with Teric and Tenser, formed a triumvirate and took over the first level of Castle Greyhawk for a while. They barracked their respective forces there and guarded ingress and egress, using the location as a base for further adventures deep within the sprawling castle complex. "Robilar Remembers: Lord Robilar and Co.. Pied Piper Publishing. Archived from the original on 2009-02-21. Retrieved on 2009-05-16.
  24. Gygax: "Ernie, noting Rob's absence from adventuring with the party, sent Tenser on a solo quest to discover Robilar's whereabouts. He managed to follow a similar path, and made level 13."Gary Gygax: Q & A (Part III, Page 11). EN World , 2003-05-13. Retrieved on 2009-03-15.
  25. Gygax: "Anagrams of my name are exclusively my property according to my settlement agreement with TSR, so that is how I can use Zagyg, or Zagig, as well as Yrag."Gary Gygax: Q & A (Part IX, Page 91). EN World , 2005-10-20. Retrieved on 2009-03-15.

Bibliography[edit | edit source]

———. Danger at Dunwater (TSR, 1982).
  • Cook, David. "History of the Greyhawk Wars." Wars boxed set (TSR, 1991). Available Online: [1]
———. Vecna Lives (TSR, 1990).
  • Decker, Jessee. "Spire of Long Shadows". Dungeon magazine #130. Bellevue, WA: Paizo Publishing, Jan 2006. ISSN# 0890-7102
  • Grohe, Allan. "Gygax's Anagrams, Puns, and Homages in the World of Greyhawk." Available online: [2]
  • Gygax, Gary. Isle of the Ape (TSR, 1985).
———. Players Handbook (TSR, 1978).

Encyclopedia Greyhawkania Index

The Index is based on previous work of Jason Zavoda through '08, and his work as continued and updated by Eric Johnson, Richard DiIoia, Jason "PupickDad" Jacobson, a French fan group, and numerous other fans over the years. The wiki page for the EGI has a list of sources, full product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Crystal Dome, Tensers Castle Item Artifact, Return of the Eight 25, 28, 36, 38, 46
Evolution of the Arcane Will Power By Tenser Item Book, Dragon magazine #082 58
Evolution of the Arcane Will Power By Tenser Item Book, Encyclopedia Magica - Volume III 1165
Great Keep, Tensers Castle Place Defensive Structure, Castle, Return of the Eight 25, 26, 28-30, 33-35, 37, 38, 42, 53, 54,
Great Lift, Tensers Castle Item Artifact, Return of the Eight 26, 28, 37, 39
Hall of Magic (Tensers Castle) Place Quarter, Return of the Eight 25, 29, 31
Magical Properties of Gemstones By Tenser Item Book, Ghosts of Saltmarsh, D&D 5e 40, 80
Magical Properties of Gemstones By Tenser Item Book, U1 The Sinister Secret of Saltmarsh 7
Magical Properties of Gemstones By Tenser Item Book, U2 Danger at Dunwater 20
Magical Properties of Herbs and Flowers By Tenser Item Book, Ghosts of Saltmarsh, D&D 5e 40
Magical Properties of Herbs and Flowers By Tenser Item Book, U1 The Sinister Secret of Saltmarsh 7
Occult Properties of Gemstones By Tenser Item Book, Ghosts of Saltmarsh, D&D 5e 80
Occult Properties of Gemstones By Tenser Item Book, U2 Danger at Dunwater 20
Tenser Non-player character Male, Human, [M14][M19][M20], Artifact of Evil 210, 211, 214-219, 221-223
Tenser Non-player character Male, Human, [M14][M19][M20], Bigby's Curse 89, 130
Tenser Non-player character Male, Human, [M14][M19][M20], Come Endless Darkness 60, 117, 120, 130, 136, 256, 364, 370, 371, 373, 374, 375
Tenser Non-player character Male, Human, [M14][M19][M20], The City of Greyhawk: Folks, Feuds and Factions 17, 21-24, 27, 63
Tenser Non-player character Male, Human, [M14][M19][M20], The City of Greyhawk: Gem of the Flanaess 21, 64
Tenser Non-player character Male, Human, [M14][M19][M20], Dance of Demons 35
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #037 11, 30
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #071 19
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #082 57, 58
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #185 58
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #191 67
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #194 86
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #225 52
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #233 93
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #262 43
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #268 70
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #290 22
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #291 20
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #294 93, 95
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #295 20
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #296 18
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #299 100
Tenser Non-player character Male, Human, [M14][M19][M20], Dragon magazine #AN2 96, 97, 98
Tenser Non-player character Male, Human, [M14][M19][M20], Into The Unknown: The Dungeon Survival Handbook, D&D 4e 108
Tenser Non-player character Male, Human, [M14][M19][M20], Dungeon magazine #077 33
Tenser Non-player character Male, Human, [M14][M19][M20], From the Ashes: Atlas of the Flanaess 9, 11
Tenser Non-player character Male, Human, [M14][M19][M20], From the Ashes: Campaign Book 29, 30, 85
Tenser Non-player character Male, Human, [M14][M19][M20], From the Ashes: References Card #13
Tenser Non-player character Male, Human, [M14][M19][M20], Greyhawk Adventures 3, 69-71, 128
Tenser Non-player character Male, Human, [M14][M19][M20], Greyhawk Wars: Adventures 24
Tenser Non-player character Male, Human, [M14][M19][M20], Ivid the Undying 84, 157
Tenser Non-player character Male, Human, [M14][M19][M20], Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e 5, 109
Tenser Non-player character Male, Human, [M14][M19][M20], Living Greyhawk Gazetteer 16, 38, 156
Tenser Non-player character Male, Human, [M14][M19][M20], Living Greyhawk Journal #0 5, 6, 7, 8, 9, 11
Tenser Non-player character Male, Human, [M14][M19][M20], Living Greyhawk Journal #1 27
Tenser Non-player character Male, Human, [M14][M19][M20], Living Greyhawk Journal #5 6
Tenser Non-player character Male, Human, [M14][M19][M20], Night Arrant 168, 177
Tenser Non-player character Male, Human, [M14][M19][M20], Oerth Journal #03 18
Tenser Non-player character Male, Human, [M14][M19][M20], Oerth Journal #07 3,21,41,42,43,44
Tenser Non-player character Male, Human, [M14][M19][M20], Oerth Journal #14 31,32
Tenser Non-player character Male, Human, [M14][M19][M20], Oerth Journal #25 15,16,17,40
Tenser Non-player character Male, Human, [M14][M19][M20], Oerth Journal #29 8,9,29
Tenser Non-player character Male, Human, [M14][M19][M20], Oerth Journal #32 8,10,12,22,46
Tenser Non-player character Male, Human, [M14][M19][M20], Player's Guide to Greyhawk 11, 18, 21-24, 26
Tenser Non-player character Male, Human, [M14][M19][M20], The Rogues Gallery 47
Tenser Non-player character Male, Human, [M14][M19][M20], Return of the Eight 2, 3, 5, 11, 18-26, 28-32, 35-39, 42-55, 57, 58
Tenser Non-player character Male, Human, [M14][M19][M20], Return to the Tomb of Horrors 3
Tenser Non-player character Male, Human, [M14][M19][M20], Slavers, AD&D 2e 31
Tenser Non-player character Male, Human, [M14][M19][M20], T1-4 The Temple of Elemental Evil 28
Tenser Non-player character Male, Human, [M14][M19][M20], The Adventure Begins 4, 6, 7, 19, 60, 71, 98
Tenser Non-player character Male, Human, [M14][M19][M20], 1992 TSR Trading Cards - Gold Set 172
Tenser Non-player character Male, Human, [M14][M19][M20], U1 The Sinister Secret of Saltmarsh 7
Tenser Non-player character Male, Human, [M14][M19][M20], U2 Danger at Dunwater 20
Tenser Non-player character Male, Human, [M14][M19][M20], WG6 Isle of the Ape 1, 6, 8, 9, 27, 41, 43
Tenser Non-player character Male, Human, [M14][M19][M20], WG8 Fate of Istus 40
Tenser Non-player character Male, Human, [M14][M19][M20], WGA1 Falcon's Revenge 46
Tenser Non-player character Male, Human, [M14][M19][M20], WGA2 Falconmaster 12
Tenser Non-player character Male, Human, [M14][M19][M20], WGA4 Vecna Lives! 9, 13, 14, 88, 89, 90
Tenser Non-player character Male, Human, [M14][M19][M20], The World of Greyhawk Fantasy World Setting (Folio) IC, 12, 19
Tenser Non-player character Male, Human, [M14][M19][M20], WGR3 Rary the Traitor 4, 7, 11
Tenser Non-player character Male, Human, [M14][M19][M20], WGR4 The Marklands 14
Tenser Non-player character Male, Human, [M14][M19][M20], WGR5 Iuz the Evil 5
Tenser Non-player character Male, Human, [M14][M19][M20], World of Greyhawk boxed set (1983) 27, 42, IBC
Tenser Non-player character Male, Human, [M14][M19][M20], World of Greyhawk boxed set (1983) 33
Tenser's Brawl (LVL2) Spell Spell (Magic User), Greyhawk Adventures 69, 128
Tenser's Brawl (LVL2) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 928
Tenser's Brawl (LVL2) Spell Spell (Ranger), Greyhawk Adventures 128
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) Settlement Defensive Structure, The City of Greyhawk: Gem of the Flanaess 21
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) Settlement Defensive Structure, Dragon magazine #294 93
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) Settlement Defensive Structure, From the Ashes: Atlas of the Flanaess 73
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) Settlement Defensive Structure, From the Ashes: Campaign Book 30
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) Settlement Defensive Structure, Ivid the Undying 84
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) Settlement Defensive Structure, Return of the Eight 2, 3, 18-21, 23-47, 53, 54
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) Settlement Defensive Structure, The Adventure Begins 3, 4, 98
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) Settlement Defensive Structure, The Adventure Begins: Adventure Maps 2
Tenser's Castle (Fortress of Unknown Depths, Hidden Fortress) Settlement Defensive Structure, LT3 The Doomgrinder IBC
Tenser's Deadly Strike (LVL3) Spell Spell (Magic User), Greyhawk Adventures 69, 128
Tenser's Deadly Strike (LVL3) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 928
Tenser's Destructive Resonance (LVL5) Spell Spell (Magic User), Player's Option - Spells And Magic 149, 182, 184
Tenser's Destructive Resonance (LVL5) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 928, 929
Tenser's Eye of the Eagle (LVL3) Spell Spell (Magic User), Greyhawk Adventures 69, 128
Tenser's Eye of the Eagle (LVL3) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 929
Tenser's Eye of the Tiger (LVL1) Spell Spell (Magic User), Greyhawk Adventures 69, 128
Tenser's Eye of the Tiger (LVL1) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 929
Tenser's Eye of the Tiger (LVL1) Spell Spell (Ranger), Greyhawk Adventures 128
Tenser's Eye of the Tiger (LVL3) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 929
Tenser's Flaming Blade (LVL4) Spell Spell (Magic User), CGR1 The Complete Spacefarer's Handbook 108
Tenser's Flaming Blade (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 929
Tenser's Flaming Blade (LVL5) Spell Spell (Magic User), Greyhawk Adventures 70, 128
Tenser's Floating Disc (LVL1) Spell Spell (Magic User), Hidden Lore, D&D 3.0 2
Tenser's Floating Disc (LVL1) Spell Spell (Magic User), Player's Handbook, AD&D 1e 41, 68-69
Tenser's Floating Disc (LVL1) Spell Spell (Magic User), Player's Option - Spells And Magic 182, 184
Tenser's Floating Disc (LVL1) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 930
Tenser's Floating Disc (LVL1) Spell Spell (Ranger), Player's Handbook, AD&D 1e 68-69
Tenser's Floating Disc (LVL7) Spell Spell (Illusionist), Player's Handbook, AD&D 1e 42, 100
Tenser's Floating Disc (LVL7) Spell Spell (Illusionist), Wizard's Spell Compendium - Volume IV 930
Tenser's Fortunes of War (LVL6) Spell Spell (Magic User), Greyhawk Adventures 71, 128
Tenser's Fortunes of War (LVL6) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 930
Tenser's Giant Strength (LVL4) Spell Spell (Magic User), Greyhawk Adventures 70, 128
Tenser's Giant Strength (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 930
Tenser's Hunting Hawk (LVL2) Spell Spell (Magic User), Greyhawk Adventures 69, 128
Tenser's Hunting Hawk (LVL2) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 931
Tenser's Hunting Hawk (LVL2) Spell Spell (Ranger), Greyhawk Adventures 128
Tenser's Master of Arms (LVL4) Spell Spell (Magic User), Greyhawk Adventures 70, 128
Tenser's Master of Arms (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 931
Tenser's Portmanteau of Frugality Item Tome of Magic, AD&D 2e 145
Tenser's Primal Fury (LVL5) Spell Spell (Magic User), Greyhawk Adventures 71, 128
Tenser's Primal Fury (LVL5) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 931, 932
Tenser's Running Warrior (LVL4) Spell Spell (Magic User), Greyhawk Adventures 70, 128
Tenser's Running Warrior (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 932
Tenser's Shield Item White Dwarf #022 13
Tenser's Shield Item White Dwarf #022 13
Tenser's Staff of Smiting (LVL4) Spell Spell (Magic User), Greyhawk Adventures 70, 128
Tenser's Staff of Smiting (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 932
Tenser's Steady Aim (LVL1) Spell Spell (Magic User), Greyhawk Adventures 128
Tenser's Steady Aim (LVL1) Spell Spell (Magic User), Greyhawk Adventures 69, 128
Tenser's Steady Aim (LVL1) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 932
Tenser's Tantalus Item Dragon magazine #194 86, 87
Tenser's Tantalus Item Encyclopedia Magica - Volume I 409, 410
Tenser's Telling Blow (True Dweomer) Spell Spell (Magic User), Dungeon Master Option - High Level Campaigns 140
Tenser's Telling Blow (True Dweomer) Spell Spell (Magic User), Return of the Eight 31, 42
Tenser's Transformation (LVL6) Spell Spell (Magic User), Player's Option - Spells And Magic 181, 183
Tenser's Transformation (LVL6) Spell Spell (Magic User), Wizard's Spell Compendium - Volume IV 932, 933
Tenser's Transformation (LVL6) Spell Spell (Magic User), Hidden Lore, D&D 3.0 6
Tenser's Transformation (LVL6) Spell Spell (Magic User), Player's Handbook, AD&D 1e 42, 86
Tensers Arrows of Hunting Item Artifact, Return of the Eight 28, 52, 63
Tensers Belt of Brawling Item Artifact, Return of the Eight 52, 63
Tensers Boots of the Running Warrior Item Artifact, Return of the Eight 52, 63
Tensers Bow of Eagle Sight Item Artifact, Return of the Eight 23, 63
Tensers Bow of Steadyness Item Artifact, Return of the Eight 52, 63
Tensers Dagger of Frost and Flame Item Artifact, Return of the Eight 52, 63
Tensers Eyes of the Tiger Item Artifact, Return of the Eight 45, 52, 64
Tensers Fortunate Coin Item Artifact, Return of the Eight 52, 64
Tensers Girdle of Giant Strength Item Artifact, Return of the Eight 64
Tensers Hunting Hawk Item Artifact, Return of the Eight 63
Tensers Iron Staff of Smiting Item Artifact, Return of the Eight 52, 64
Tensers Potion of Primal Fury Item Artifact, Return of the Eight 24, 64
Tensers Sword of Deadly Strikes Item Artifact, Return of the Eight 52, 64
Theory of the Invisible Forces By Tenser Item Book, Dragon magazine #082 57
Theory of the Invisible Forces By Tenser Item Book, Encyclopedia Magica - Volume IV 1251