Admundfort

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Greyhawk Settlement
Admundfort
Admundfort, depicted on the Lazzaretti map (2005).
General information
Realm:Shield Lands
Size:Large city
Demographics
Population:21,000 (576 CY),
5,000? (591 CY)
Races:Humans, elves, dwarves, halflings, gnomes

Admundfort is a walled city in the Shield Lands on Scragholme Isle in the northern [Nyr Dyv]].

History

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Prior to the Greyhawk Wars, Admundfort is a bastion of the Knights of Holy Shielding.

The Shield Lands fall to the armies of Iuz during the Greyhawk Wars. In the spring of 584 CY, the armies mount a massive flanking invasion coming down from the north through the Bandit Kingdoms, which are likewise rampaged or overrun.[1] It is evacuated in the face of the impending invasion, and there is almost no resistance.[2] Living Greyhawk capmaign (see below).

Geography

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Admundfort, depicted in WGR5 The Marklands, cartography by John Knecht.

The city occupies a place on the southwesternmost coast of the small Scragholme Isle in the northern waters of the Nyr Dyv.[3]

Cityscape

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Admundfort's noted skyline features an impressive tower at either end of its city wall, both of which abut the city at either end of the shoreline. They are known as the Sea Keeps (not to be confused with the fortifications of the same name in Aerdiaak (the North Kingdom).

Other than the noted or named locations in the city, it is generally divided into five residential areas, and a military quarter.[4] There are areas where the dwellings of fishermen, commoners, merchants, artisans and the wealthy, and the Rhennee are each found separately.

  • Citadel of Holy Shielding—in the center of the city, the grand headquarters of the Knights of Holy Shielding.[5]
  • Towers of the Shield Mages
  • Armory
  • Naval barracks
  • the Guilders—the area directly along the Grand Promenade with residences of "many members of the powerful artisans' guilds."[5]
  • Temple of Procan

Later, in 585 CY+, there is a particular area of the city where the priests and mages who follow Iuz stay.

  • Claw Quarter

People

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Population

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Notable individuals

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Religion

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In addition to the "many shrines to Heironeous" in the Citadel of Holy Shielding,[5] there is also a temple of Procan in Admundfort, in the middle of the coastline of the city, directly adjacent to the wharves.[4]

Government

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The Shield Lands are governed by various small provincial rulers, so there is not a centralized government. The Earl of Walworth holds Admundfort (and Scragholme Isle).

Economy

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Resources

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Trade

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Much like other cities of on the Nyr Dyv, Admundfort's economy is based in large part on the mercantile shipping on the Lake.[6]

In Living Greyhawk

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The Living Greyhawk campaign (2000-2008) had the occupation of Admundfort continuing forward through 598 CY, while players strived to liberate it.

Publishing history

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References

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Citations

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  1. Wars (1991), p.9, Adventurer's Book.
  2. Forces of the Empire of Iuz occupied Admundfort through at least 591 CY (and after, in the42.
  3. Lazzaretti map (2005) .
  4. a b WGR5 Iuz the Evil (1993), p.43, map inset.
  5. a b c WGR5 Iuz the Evil (1993), p.42.
  6. World of Greyhawk Fantasy Game Setting (1983), p.46, Guide.

Bibliography

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The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Admundfort (Ship) Item Ship, Artifact, Return of the Eight 21, 25
Admundfort Ring of Leadership Item Encyclopedia Magica - Volume III 947
Admundfort Ring of Leadership Item Greyhawk Adventures 73
Claw Quarter (Admundfort) Place Quarter, WGR5 Iuz the Evil 43
Guilders (Admundfort) Building House, WGR5 Iuz the Evil 42, 43
Military Quarter (Admundfort) Place Quarter, WGR5 Iuz the Evil 43
Procan, Temple of (Admundfort) Building Temple, WGR5 Iuz the Evil 43
Ring of Leadership, Admundfort Item Reference SEE Admundfort Ring of Leadership