Mordenkainen

From Great Library of Greyhawk
Jump to navigation Jump to search
"Perhaps it was madness that compelled me to scry into the Abyss, or perhaps it was my ever growing hunger for knowledge. Both, I think, are equal curses."
—Mordenkainen, Codex of Mordenkainen
Greyhawk Character
Mordenkainen
Mordenkainen, as depicted on the cover of Expedition to the Ruins of Greyhawk (2007), art by Michael Kormarck
Title(s): Lord Mage of Greyhawk
Occupation: Leader of the Circle of Eight
Homeland: Yatil Mountains
Former Home: Wild Coast
Class(es): Wizard 27[1]
Gender: Male
Race: Human
Ethnicity: Oeridian
Alignment: Neutral (or chaotic neutral)[2]
Age: 82 (as of 591 CY)
Born: 509 CY

Mordenkainen is one of the most well-known and most powerful wizards in the Flanaess. A master of high-level magic, Mordenkainen retired from a decades-spanning adventuring career to found the Circle of Eight, a cabal of powerful mages dedicated to maintaining balance in Oerth. Spells bearing his name are known across hundred worlds.[3]

Mordenkainen's name is pronounced /MOR-den-kay-nen/[4] or /mor-den-KAY-nen/[5], with "kai" pronounced to rhyme with "day" or "weigh". His name is also commonly pronounced /mor-den-KIGH-nen/.[5] He is occasionally referred to by the appellation Mordenkainen the Mage.[6] In other realms, he is known as Mordenkainen of Oerth or the Lord Mage of Greyhawk.[7]

Description[edit | edit source]

Appearance[edit | edit source]

Mordenkainen is a male who appears to be in his forties, although his true age is around twice that. His most notable figure are his piercing eyes,[8] behind which lie a volatile sense of genius tinged with madness; lesser individuals are readily persuaded by his penetrating gaze alone. He has brown eyes and black hair, though he shaves his head bald.[8] His dark beard is streaked with a little grey, and is kept neatly trimmed to a point.[8][9][10] His facial features are craggy, wise, and alert, likened to a hawk looking for its prey.[11]

Mordenkainen stands 5'11" tall. He typically dresses in traditional robes and wears black satin coats, lined with red,[9] or fine dark red cloak. [12] He is known to wear high collared robes of gray,[11] or robes of black or brown with silver decorative threading. He often disguises as a humble merchant when traveling alone,[10] as when he travels to to the village of Bar Strannach along the Jalpa to Rel Deven highway, to consult the prophetic riddles recorded in the Lays of Bar Strannach.[13][14]

His voice is deep, and melodic.[11]

Personality and alignment[edit | edit source]

"The world need not be, nor cannot be swallowed by the Abyss or drawn into the Heavens. In so doing, its destruction is assured. Oerth is Oerth, a place for all and any, and there are but few who can act to assure that it remains so. I resolve to be one of them."
—Mordenkainen, The Codex of Mordenkainen, Sunsebb 551 CY

Mordenkainen commonly takes a harsh and serious tone. For example, in a meeting of the Circle of Eight, when Jallarzi Sallavarian noted Drawmij's growing eccentricity with age, Mordenkainen was quick to scold her for her rudeness. He is irritated when his authority is questioned,[9] though his judgements are rarely disputed. He is frequently stubborn and difficult to work with and does not suffer fools gladly.[10] He considers idealism a flaw in others.[15]

He is bold and decisive in carrying out his plans, thorough, resourceful, and a skilled leader.[16] He reacts angrily to insults, silliness, or disrespect, and is quick to dispense witty insults when offended. Otherwise, he treats those he deals with with respect, though he rarely if ever treats others as an equal.[17] Despite his stern tone, however, he is not entirely without a sense of humor.[12]

He enjoys debate, at which he is skilled. His emotions have been known overwhelm him in the rare occasions in which he fears defeat.[9] He can be volatile, a trait disliked by his former ally Rary the Traitor, who considers the Mordenkainen too obsessed with petty intrigues and debate rather than the acquisition of power.[18] He typically listens more than he talks,[10] keeps an open mind, and is quick to share pertinent information.[17]

Mordenkainen often acts in secrecy, manipulating politics of the Flanaess from behind the scenes.[19] He is suspicious in nature, a trait which has served him well in numerous occasions.[20] In his later years, he has begun to show signs of paranoia, applying Mordenkainen's disjunction to wands and staves which might one day be used against him.[21]

He feels a great responsibility to Oerth, though he has little interest in protecting other worlds, a task he leaves to their inhabitants. Despite his vast experience and a growing cynicism with age, he is still joyed by the wonder of magic, even relatively well-known items like Quaal's feather token or the portable hole.[22]

Mordenkainen is true neutral in alignment, embracing a strict philosophy of Balance.[23] Mordenkainen's philosophy of neutrality is a detailed formal theory derived from decades of arcane research. He has worked both good and evil to further his aims of maintaining stability in the Flanaess.[19]

Religion[edit | edit source]

Mordenkainen is known to have prayed to Boccob from time to time.[9]

He is critical of the role of deities on Oerth.[24]

Mordenkainen holds a certain reverence for Zagig Yragerne, considering that mage's study in the Guild of Wizardry to be sacred ground. He once made an oath to Zagig, pledging that he would never again enter Castle Greyhawk, an oath he kept.[23]

Abilities[edit | edit source]

Spellcasting mastery[edit | edit source]

Mordenkainen is without a doubt one of the most powerful wizards in the Flanaess, if not the most powerful.[23][25] He is of exceptional intelligence, and has mastered the ultimate ninth level of spells, by some accounts knowing forms of magic even more powerful than that.[26]

Powerful spells used by to Mordenkainen include time stop, mind blank, true seeing, Mordenkainen's magnificent mansion, Mordenkainen's faithful hound (and other spells of his invention), and Bigby's hand (a creation of his apprentice).[27] He has a tendency to appear suddenly as if from thin air, taking enemies by surprise.[28]

He sometimes communicates with agents from the distance in illusory form, projected by a ring carried by an agent.[17] In other instances, he appears to people via a simulacrum designed to impersonate him.[29]

Mordenkainen is known on countless worlds for spells of his own creation, which bear his name (see spells, below, for a full list).

Mordenkainen possesses a deep understanding of the nature of magic. While most wizards understand magic as a form of instructions for manipulating reality, Mordenkainen understands magic and the mundane to be part of the same continuum, and that the common understanding of magecraft to barely scratches the surface of the true nature of reality. However, he concedes that this ultimately cannot be truly understood, except perhaps by deities.[24]

Other abilities[edit | edit source]

"We who hold discourse with demons and cull reagents from corpses should not be so effete that we fear calluses upon our palms. Indeed, every wizard should take note of the use of martial weapons. If nothing else, you will understand as you die why you should have ducked instead of parried."
—Mordenkainen, Magnificent Emporium[30]

Mordenkainen's command of magical knowledge and obscure lore is unmatched in the Flanaess. His name is frequently uttered in reference to pieces of magical lore known only by a handful of exceptionally learned individuals.[31]

He has some skill with melee weapons, having used various weapons to great effect during his career. He considers a basic understanding of armed combat to be of great use to adventuring wizards.[30]

Home[edit | edit source]

Mordenkainen occupies the Obsidian Citadel, a fortified complex in the Yatil Mountains. Its location is a closely guarded secret, known to only to himself, Tenser and Bigby. It is protected against accidental discovery by terrain, weather, illusions, and magical effects which cause a searcher to become easily lost. A certain single-use magical amulet allows it to be located once only. It is immune to entry by teleportation and similar magic. It is likewise exceptionally well-guarded, including by an army of elite dwarves, gnomes, and humans.[10]

Mordenkainen has other bases of operations, including the plane-traveling Tower of Urm, a small iron fortress which he took with him to Avernus in order to study the planar effects of the Nine Hells in modifying magic. Mordenkainen had a rival in the Nine Hells, a tall human wizard, but that individual was eaten by a barlgura demon named Ubbalux.[29]

Equipment and possessions[edit | edit source]

Mordenkainen possesses a great number of significant magic items. Among them are bracers of defense, a ring of protection, a bag of holding, a carpet of flying, a crystal ball, a dagger more efficacious against giant creatures, pearls of power, and wands of fear and frost. [10] He possesses an efreeti bottle, and numerous scrolls and potions of his own creation.[16]

He possesses the Silver Key of Portals, a silver skeleton key created by the god Dalt; his rediscovery of this item led to a resurgence in the obscure deity's popularity. Among his other powerful magic items are a staff of fiery power, a rod of absorption, a pink ioun stone (enhancing his constitution), a ring of protection, and a ring of wizardry.[26] He himself crafted a similar item, the Arcane Key.[32]

He sometimes wears a Robe of Useful Items when in his tower, for the convenience of having useful items to hand.[33]

Mordenkainen's library is believed to contain a copy of nearly every spell known to mages of Oerth, with the exception of certain carefully-guarded signature named spells created by individual wizards. It also contains numerous works on history and politics, as well as reports written by many of his aides.[10] He is quick to add new arcane spells to his library as they are discovered.[26]

Mordenkainen once owned a galleon, which he used to sail across the Azure sea in his adventuring days. Unfortunately, the ship sank in a ferocious storm, taking with it such treasure as an apparatus of Kwalish, with a marilith demon bound to guard it. It now rests some hundred feet below the waves in an unknown location.[34]

Relationships[edit | edit source]

Enemies[edit | edit source]

Iuz has long hated Mordenkainen, as have his underlings, particularly the archmage Kermin Mind-Bender.[9]

Mordenkainen holds great enmity for Rary, a long-time schemer who betrayed him by attacking the Circle of Eight in 584 CY, slaying Tenser and Otiluke; as well as Lord Robilar, whose betrayal took Mordenkainen by surprise.[9] A rumor holds that Robilar is Mordenkainen's bastard son, though it is unsubstantiated.[35]

Mordenkainen's personal philosophy of neutrality and meddling in affairs of the Flanaess with have made him a vast number of enemies, including former allies Evard the Black and Terik. He is distrusted by various factions. The neutral-aligned Hierophants of the Cabal find his concept of Balance self-centered and arbitrary.[9]

Mordenkainen is hated by the evil archmage Reydrich, who has long held a grudge ever since his application to join the Circle of Eight was rejected.[36]

He has a distrust of warlocks, due to their connection to dangerous extraplanar beings.[37]

Allies and minions[edit | edit source]

Mordenkainen controls the Circle of Eight, a cabal of eight powerful mages formed to preserve balance in the Flanaess after the rise of Iuz the Old. He and the Circle possess a powerful network of agents, secretly influencing events across the Flanaess, although they are far from omniscient.[19] Among his known agents are the wealthy fighter Cendol Fallow,[38], mercenary turned political activist Gustin Longspike,[39] and the snow barbarian ranger Kendyra of the North.[20]

He is an ally of Ravel Dasinder, high cleric of Boccob in the City of Greyhawk.[40]

He also possesses a private army, the Obsidian Citadel, who guard his secret fortress of the same name. Notable defenders of his fortress include a very old silver dragon who occasionally serves Mordenkainen as a mount, a clan of stone giants who helped to build the citadel, the griffon-riding fighter lords Eraj and Felnorith, a clan of cloud giants, and a considerable army of loyal elite dwarves, gnomes, and humans.[10]

His apprentices have included the now legendary Bigby, and more recently the candid Rautheene.[41] The apprenticeship of Qort[22]> ended after he stole a copy of Mordenkainen's work Magnificent Emporium, then slew Mordenkainen's seven other apprentices to keep it a secret.[42]

Mordenkainen occasionally sponsors adventurers whose skill impresses him. Such missions range from the mundane to to the exceptionally deadly, though all ultimately support his schemes in some unknown way.[43] He has sponsored adventuring parties in the Valley of the Mage, all of which had high casualties.[44]

Mordenkainen is an ally of Ravel Dasiner, Patriarch of Boccob in the City of Greyhawk.[45] He works with Kondradis Bubka at the Guild of Wizardry in Greyhawk to identify items. In exchange, he taught him the spell Mordenkainen's lucubration.[10]

Mordenkainen has a connection to the Highfolk and would likely protect it in invasion.[46]

Other acquaintances[edit | edit source]

Tenser was once a strong ally of Mordenkainen, but left due to political disagremeent over Mordenkainen's agenda.[19] Melf does not consider himself an ally of Mordenkainen, though the two quietly have mutual respect for one another.[47]

Mordenkainen is known to have visited the world of Earth, and has met great mages of other worlds. Among those with whom is is acquainted are Elminster of Faerûn,[11], Dalamar of Krynn,[48] Fistandantilus of Krynn,[49] and Shaan the Serpent Queen of Faeruˆn,[28] and the apprentice Savengriff of Faerûn.[28] He is a particular friend of Elminster, who keeps tabs on Mordenkainen's welldoing.[28]

Mordenkainen is friendly with the eccentric and ancient storyteller Gwydiesen of the Cranes, whose knowledge may exceed Mordenkainen's.[50] He is frequently visited by the hero-deity Heward, and is close with Keoghtom and Murlynd.[51]

He enjoys discussions about magical research,[52] and often communicates by written letter to learned individuals whose rare knowledge is invaluable. Among them are Heward,[53] Otto, Elayne Mystica of Irongate, Khelben "Blackstaff" Arunsun of Faerûn, and priestess Johanna of Almor.[54]

He is not known for his relationships, though he once competed with Vangerdahast of Faerûn for the hand of an extra-planar beauty.[55] His fame in Greyhawk makes it difficult to openly carry on relationships there, though since he first mastered planar travel he has enjoyed virtual anonymity in Waterdeep in Faerûn for recreation.[12]

History[edit | edit source]

Early life[edit | edit source]

Mordenkainen was born circa 509 CY[9][56] in the Wild Coast.[57]

It is known to only a few that Mordenkainen is of Oeridian descent, related to House Cranden of the Great Kingdom of Aerdy; other notable figures who share this honor include the hero-goddess Johydee, Tuerny the Merciless, the lawmaker Schandor, and Mordenkainen's own apprentice Bigby.[58] He is distantly related to Heward, who in turn is a distant relative of Zagig Yragerne.[51]

He has lived in various places around the Flanaess, including the Wild Coast, the Free City of Greyhawk, and Highfolk.[9]

Adventuring career[edit | edit source]

According to writings in the Codex of Mordenkainen, he began developing his philosophy of neutrality at least as far back as 551 CY.[9]

Mordenkainen first explored the infamous Castle Greyhawk circa 557 CY in the company of his apprentice Bigby, the warrior Lord Robilar, and the cleric Riggby. No fewer than a dozen other compatriots were slain in adventuring.[59] The four are among only thirteen individuals who have made it to the eighth level beneath Zagig's Tower of Magic since 409 CY.[60]

In 561 CY, Mordenkainen established an adventuring group known as the Citadel of Eight, modeled after the Company of Seven once founded by former Lord Mayor of Greyhawk Zagig Yragerne. This group explored the central Flanaess with the goal of uncovering lost treasures and knowledge of fallen civilizations. Among its members were the legendary warrior Lord Robilar, and Tenser, a good-aligned mage whose disagreement Mordenkainen's philosophy of balance ultimately led to the Citadel's dissolution.[59]

Mordenkainen continued to adventure with Robilar across the Flanaess, visiting such distant places as the City of the Gods in the northern wastes and the Amedio jungle of the south.[59][9] Mordenkainen and the Citadel of Eight were credited with having "quietly" and "invisibly" directed the downfall of the Temple of Elemental Evil in 569 CY.[61] The only apparent direct involvement in that event was Serten being part of the Righteous Host led by Prince Thrommel IV, with Serten dying in the Battle of Emridy Meadows. Tenser blamed Mordenkainen for Serten's death because the Citadel of Eight wasn't more actively involved, which is credited with leading to the dissolution of the Citadel of Eight in 569 CY.

At an unknown point, Mordenkainen rediscovered the forgotten minor Suel deity Dalt, god of doors and locks, when he discovered one of Dalt's artifacts. Mordenkainen was almost single-handedly responsible for the revival of this deity's popularity in the Flanaess.[62] Mordenkainen also visited other planes, discovering the sealed seventh layer of the Abyss, known as the Phantom Plane.[63]

Mordenkainen's exploration of Castle Greyhawk in particular spanned some thirteen years (c. 557-570 CY) and resulted in the discovery of the Godtrap, an artifact created by Zagig Yragerne to steal the divine power from nine captured demigods. Zagig had used this artifact c. 505 CY to ascend to divinity, becoming the deity Zagyg. The captured demigods were still imprisoned some 65 years later when discovered by Mordenkainen.[59][64] Fearing that others would the Godtrap, Mordenkainen recruited Lord Robilar to put it beyond use by freeing and assassinating the imprisoned demigod Iuz the Old. Robilar, accompanied only by his orc henchman Quij and the cleric Riggby, resolved to accomplish this task. However, just as he dispelled the barriers holding Iuz, he was interrupted by an party composed of Tenser, Bigby and the warrior Neb Retnar, who opposed Mordenkainen's assassination plan on moral grounds. The attempt to slay Iuz failed, with the six adventurers barely escaping with their lives. In the battle, the dungeon level was collapsed, and the remaining gods were freed.[59]

Mordenkainen himself did not personally take part in this battle, intending to avoid the scorn of good-aligned allies like Tenser who objected to the assassination attempt, while also avoiding Iuz's vengeance should the plan fail.[59] However, he did gift Robilar the Blade of Black Ice shortly before the attempt, a freezing sword crafted by Iuz himself.[65]

Circle of Eight[edit | edit source]

Yrag, Mordenkainen, Bigby, and Riggby, as depicted in Mordenkainen's Fantastic Adventure (1984).

Feeling resposible for the release of Iuz, Mordenkainen recruited several of his former Citadel allies into a new organization, the Circle of Eight.[59] Formed in Fireseek of 571 CY, its original members included such now-legendary figures as Bigby, Otto, Rary, Nystul, Drawmij, and Bucknard. Mordenkainen met Alhamazad the Wise around this time, though he would not join the Circle for nearly twenty years.[9]

This cabal of eight powerful mages, subtly controlled by Mordenkainen, foiled many of Iuz's schemes between 571 and 581 CY.[59] They acted both directly and indirectly, often quietly sponsoring adventurers to undertake quests such as the raid on the Tsojcanth Caverns in the mid-570s CY CY. Members also took part in significant adventuring and personal quests.[9]

In 575 CY, Mordenkainen rescued a group of cloud giants from a flight of evil dragons. The giants have subsequently offered their assistance to protect his citadel. Many such groups rescued by Mordenkainen now serve in his armies out of gratitude.[10]

Mordenkainen's policy of distancing himself from the operations of the Circle paid off in 581 CY, when the lich Vecna slew the entire Circle. Mordenkainen led his lesser allies in a failed attempt to prevent Vecna's ascension to divinity. Mordenkainen then dedicated his efforts to cloning the members of the Circle and returning them to life, a slow process which limited his ability to prevent the outbreak of the Greyhawk Wars in 582 CY. However, its members did have significant impact on major events of the war, including its conclusion.[9]

The Greyhawk Wars ended with a treaty signed in 584 CY. On this day, the Circle of Eight was betrayed by the archmage Rary, and Lord Robilar. Rary slayed Tenser and Otiluke, and severely wounded Bigby. Meanwhile, Lord Robilar destroyed clones and phylacteries belonging to Tenser and Otiluke, preventing their return to life. Mordenkainen was confused by Lord Robilar's defection.[59]

Recent events[edit | edit source]

In 589 CY, Mordenkainen began shaving his head.[9]

Mordenkainen was full attention to leading the Circle of Eight in 591 CY. He believes recent history has been predicted in the Tome of the Black Heart, a work prophesying dark times ahead.[9] He visits the Free City of Greyhawk on an irregular basis.[66]

By 591 CY, Mordenkainen and the Circle of Eight were the most famous living persons in the entire Flanaess.[67] Despite this, he was still unknown to many common folk in the Free City of Greyhawk, perhaps due to the infrequency of his visits.[17]

Expedition to the Ruins of Greyhawk (2005)
595 CY found Mordenkainen at Zagyg's Castle, aiding adventurers and giving the truth behind Robilar's disappearance and mirror-clone.
Mordenkainen's Magnificent Emporium (2011)
Mordenkainen refers to himself as being older, saying "I approach the end of a century".[22] Using earlier date calculations (and publication dates) this would make him approximately 92 years old, and the year c. 601 CY.
Curse of Strahd (March 2016).
Mordenkainen later traveled to Barovia (in 1491 DR, by Forgotten Realms reckoning) in an attempt to free the local population from its vampire darklord Strahd. However, he underestimated Strahd's power and, after barely surviving a confrontation with him, he lost his spellbook and his staff, eventually losing his memory and being driven to the brink of madness. He became known by the locals as the Mad Mage of Mount Baratok.[27] He was trapped there for a over year and was discovered by adventurers suffering from paranoia and memory loss.[27]
Notably, in this adventure, his "hair and beard are long, black, and streaked with gray," but by Decent into Avernus (2019) he's once again returned to customarily shaving his pate bald.[2]
Death Masks (June 2016)
Later the same year after he was found at Mount Baratok, Mordenkainen is found in Waterdeep in the Forgotten Realms setting, still suffering from bouts of madness. Storm Silverhand and Elminster were helping him to recover from the effects of his previous mental issues.[68]
Mordenkainen's Tome of Foes (2016)
His planar journeys have also taken him to Cania, where he hopes to find valuable scraps of information in its vast laboratories.[69]
Descent Into Avernus (2019)
Mordenkainen inhabits the "Tower of Urm" a solid iron tower he usedsas a vehicle to travel through the multiverse. He occasionally visits Avernus to study the effects of the Nine Hells over the schools of magic and to ensure the balance of the universe.[70] He also has information leading adventurers to the location of a site (the Bleeding Citadel) critical to the adventure.

Works[edit | edit source]

Spells[edit | edit source]

Mordenkainen, as depicted on the cover of Mordenkainen's Fantastic Adventure (1984).

Mordenkainen is a prolific creator of spells.[2]

  • Mordenkainen's Ascent[71]
  • Mordenkainen's Buzzing Bee[72]
  • Mordenkainen's Capable Caravel[73]
  • Mordenkainen's Celerity[74]
  • Mordenkainen's Defense Against Lycanthropes[75]
  • Mordenkainen's Defense Against Nonmagical Reptiles and Amphibians[75]
  • Mordenkainen's Disjunction[76]
  • Mordenkainen's Electric Arc[75]
  • Mordenkainen's Encompassing Vision[75]
  • Mordenkainen's Faithful Hound[77]
  • Mordenkainen's Faithful Phantom Defenders[75]
  • Mordenkainen's Faithful Phantom Guardian[75]
  • Mordenkainen's Faithful Phantom Shield-Maidens[75]
  • Mordenkainen's Force Missiles[78]
  • Mordenkainen's Guardian Hound[79]
  • Mordenkainen's Involuntary Wizardry[80]
  • Mordenkainen's Joining[71]
  • Mordenkainen's Lucubration[76]
  • Mordenkainen's Magnificent Mansion[76]
  • Mordenkainen's Penultimate Cogitation[75]
  • Mordenkainen's Private Sanctum[75]
  • Mordenkainen's Protection From Avians[75]
  • Mordenkainen's Protection From Insects and Arachnids[75]
  • Mordenkainen's Protection From Slime[75]
  • Mordenkainen's Sword[77]
  • Mordenkainen's Trusted Bloodhound[81]

Writings[edit | edit source]

Mordenkainen as depicted in Expedition to the Ruins of Greyhawk

Mordenkainen is known to have authored "several planar tomes"[2] and co-authored books on other topics, including the following in-setting works:

  • Architecture (with Leomund): A spellbook.[82]
  • Codex of Mordenkainen: A highly secretive tome in which Mordenkainen has been collecting his thoughts for decades; including the trance in which he saw the Blood War reach Oerth.[83]
  • Cosmogony of Magnetic Fluids: A spellbook.[82]
  • Dark Reflections[84]
  • Epic Saga of the Great Conjurers: A spellbook.[82]
  • Magnificent Emporium: A later work. Mordenkainen destroyed the original copy, but not before eight copies were made, perhaps for members of the Circle of Eight or eight of Mordenkainen's apprentices. Additions made to the copies magically updated the original book. The copies were also later recalled and destroyed, but not before his apprentice Qort was able to make a copy.[21]
  • Mordenkainen's Fiendish Folio: Penned in 576 CY after his Tome of Foes.[85] Mordenkainen received a "deluge of requests" for more lore from his archive. In his notes, he stated he was counseled both for and against releasing such knowledge by various members of the Circle of Eight. The information he did release he felt represented "the least of [his] knowledge.".[85]
  • Mordenkainen's Tome of Foes: Mordenkainen's seminal work, in which he first described his philosophy of The Balance, dictated to Bigby early in his apprenticeship; later stolen by the yugoloth Shemeshka the Marauder.[86]
  • On the Rise of Magecraft and Modernity: A book in which Mordenkainen argues that the development of written wizardry that allowed magic to spread so broadly over the last millennium.[87]
  • The Dark Sides of the Memory: A spellbook.[82]
  • The Weapons of the Ether (with Melf): A spellbook.[82]

Mordenkainen has opposed attempts to copy and distribute his works.[86]

In Living Greyhawk[edit | edit source]

The formation of the Citadel of Eight appears in the core Living Greyhawk adventure The Citadel, set in 560 CY. According to this, Mordenkainen's neatly trimmed beard is based on a popular style in Nyrond, while his closely-trimmed hairstyle is against the fashion of the day. It is described that Mordenkainen is not humanocentric, giving equal respect to all the main demihuman races of Oerth, though he does not say the same about humanoids like orcs and ogres. It asserts that in 560 CY, Mordenkainen was only level 10, a heigh of 6'1" and weighing 190 pounds, aged 52 years; his group included Robilar, at level 8, and Bigby, Riggby, Yrag and Otis, all level 7.

The core adventure Entrapment asserts no one truly knows what Mordenkainen's plots are, as they are carried out with such expert secrecy it is impossible to tell what he is up to until it is already done. He always seems to know more about what is going on than anyone else, and always seems to be right. He has no control over Jaran of the Valley of the Mage, who carefully guards his secrets from Mordenkainen. Tenser distrusts Mordenkainen, suspecting he may have leaked critical information to Iuz about Tenser's last clone.

In Restoration and Empire, Rary reveals his betrayal of Mordenkainen was due to disagreement with his philosophy of balance. He believed making peace with Iuz to end the Greyhawk Wars was a mistake and decisive action should be taken to destroy him.

In Of Elven Make, a character falsely claims to be Mordenkainen's son, Mordenkainen Jr. However, he reveals the truth that Mordenkainen once lived in Highfolk. He operates a market booth named Mordenkainen's Grand Junction, where he dispenses mostly made-up "facts" about the Circle of Eight.

Creative origins[edit | edit source]

Main article: Creative origins of Mordenkainen

Mordenkainen was originally created by Gary Gygax as a player character in a campaign run by Rob Kuntz. Numerous iconic World of Greyhawk figures have a similar origin, including Bigby, Tenser, Rary, Robilar, and Otiluke.

In January 1973, when the game which would become known as Dungeons & Dragons was still in development, Kuntz began his campaign set in Castle El Raja Key. After creating a fighting man named Yrag ("Gary" backwards), he created the magic-user named Mordenkainen, controlling both on a solo adventure.[88][89]

Mordenkainen was inspired by Finnish mythology, with Gygax citing the Finnish epic Kalevala, sharing a similar name with the character Lemminkäinen from that work.

The non-player character of Mordenkainen, as printed in official Dungeons & Dragons works, eventually diverged from Gygax's original player character. The most significant changes occurred after Gygax's departure from TSR in 1985, after which the character came to be defined by other writers. Gygax never released Mordenkainen's original statistics, with all published versions being separate inventions.

Publishing history[edit | edit source]

The name Mordenkainen has appeared in hundreds of Dungeons & Dragons works, whether as a character or in reference to one of the many spells named for him.

AD&D first edition[edit | edit source]

Mordenkainen is first mentioned in the AD&D first edition Player's Handbook (1978), in reference to the spells Mordenkainen's Faithful Hound and Mordenkainen's Sword. Countless D&D sourcebooks would later reference these or other spells, including Unearthed Arcana (1985), which describes Mordenkainen's Lucubration, Mordenkainen's Magnificent Mansion, and Mordenkainen's Disjunction.

Mordenkainen himself is first mentioned in the Dungeon Masters Guide (1979), p. 160, regarding his research into the creation of Queen Ehlissa's Marvelous Nightingale.

Statistics for Mordenkainen and other notable characters appear in The Rogues Gallery (1980); however, Gygax asserts that he did not supply Brian Blume his original characters to create the work, and the statistics depicted there do not accurately reflect his original statistics.

Mordenkainen is briefly namedropped in the World of Greyhawk Folio (1980) and mentioned in the subsequent World of Greyhawk Box Set (1983) in regards his friendship with the quasi-deities Heward, Keoghtom and Murlynd.

He appears on the cover of WG5 Mordenkainen's Fantastic Adventure (1984), an hack-and-slash style adventure based on one which which Rob Kuntz ran for Gary Gygax. It is set in Maure Castle. Mordenkainen's statistics are given as a 12th level magic user, though Gygax notes that they are not exactly correct.

Mordenkainen is mentioned in several of Dragon magazine From the Sorcerer's Scroll articles in this period, including issues #37, #68, and #71, as well as in Dragon #82's Spells between the covers.

Following Gygax's departure from TSR in 1985, he no longer retained creative control of the character of Mordenkainen, the Castle Greyhawk dungeon, or the World of Greyhawk setting. Perhaps the most egregious example of this is Mordenkainen's appearance in the parody adventure WG7 Castle Greyhawk (1988), featuring a level titled Mordenkainen's Movie Madness, where he has set up a movie studio; likely a reference to his real-world journey to the west coast to work on the Dungeons & Dragons movie. Additionally, Dragon magazine's writers' guidelines rejected all adventures featuring Greyhawk characters, citing Mordenkainen by name.

AD&D Second edition[edit | edit source]

Spells named for Mordenkainen once appear again in the Player's Handbook, specifically his Faithful Hound, Lucubration, Magnificent Mansion, Sword, and Disjunction. They appear in the repertoire of characters in various campaign settings, including Dark Sun, Forgotten Realms, Al-Qadim, Ravenloft, Spelljammer, and Dragonlance.

Mordenkainen is detailed in The City of Greyhawk boxed set (1989), which details the Circle of Eight and gives statistics for Mordenkainen, as well as a great deal of information about the Obsidian Citadel, Mordenkainen's activities, and his acceptance of Jallarzi Sallavarian into the Circle of Eight.

He has a significant role in the adventures Vecna Lives! (1990) and Treasures of Greyhawk (1992), and is mentioned in Rary the Traitor (1992).

From the Ashes (1992) notes the ability of powerful mages like Mordenkainen to go by a single name due to their fame and makes several mentions of the archmage.

Mordenkainen appears in the 1991 TSR Trading Cards set as #494, depicting his artwork from the cover of Mordenkainen's Fantastic Adventure and describing him as a 20th level wizard. He appears again in the 1992 TSR Trading Cards set as #165 with the same art.

He is namedropped in Creative Campaigning (1993), p. 111, alongside Leomund and Bigby as "characters who have become household names in the AD&D game", noting that in the Players Handbook and Dungeon Master Guide, "any names on spells or items probably started as characters in the original Greyhawk campaign".

He is mentioned in MC8 Monstrous Compendium: Outer Planes Appendix, as the author of the Codex of Mordenkainen, a book predicting that the baatezu devils will one day open a portal to the material plane. The Codex of Mordenkainen is briefly mentioned in the Greyhawk Wars boxed set (1991).

A rare appearance of Mordenkainen in the Forgotten Realms occurs in The Seven Sisters p. 34-35, where he meets the Faerûnian archmage the Simbul. Pages from the Mages, p. 4, notes that Mordenkainen and Bigby have visited Faerûn, while Elminster has visited Oerth, helping to explain the appearance of Greyhawk-based named spells in the Forgotten Realms.

Mordenkainen and the Circle of Eight appear significantly throughout Return of the Eight, describing his plans to return the Circle to full strength after its reduction to five members. The Greyhawk Player's Guide (1998) and The Adventure Begins (1998) go into the history of Mordenkainen and recaps his background and activities circa 591 CY.

Ivid the Undying mentions Mordenkainen, notably revealing his little-known place of birth.

Mordenkainen appears in several Dragon magazine articles from 1992 onward. He meets Elminster and others in Dragon #185's Magic in the Evening, #196's 3 Wizards Too Many, and notably Ed Greenwood's article series The Wizards Three, appearing in Dragon #188, #200, #211, #219, #238, #242, and #246. Letters written by or about Mordenkainen appear in Dragon #230's The Orbs of Dragonkind and Dragon #241's Legacies of the Suel Imperium.

D&D third edition[edit | edit source]

Spells named for Mordenkainen appear in the Player's Handbook (2000) and the revised Player's Handbook v.3.5: his Disjunction, Faithful Hound, Lucubration, Magnificent Mansion, and Sword, with Mordenkainen's Private Sanctum additionally appearing in the 3.5 version.

Mordenkainen is described in the D&D Gazetteer (2000) and the Living Greyhawk Gazetteer (2000), set in 591 CY.

Full statistics for Mordenkainen appear in the Epic Level Handbook (2002), p. 308-309, where he is a 27th level wizard, described as one of the most feared and respected living mages in the Flanaess.

Mordenkainen appears on the cover of Expedition to the Ruins of Greyhawk (2007), in which he plays a crucial role.

Following Wizards of the Coast's acquisition of the Dungeons & Dragons brand in 1997, articles by Gary Gygax were once again welcomed in the pages of Dragon magazine. Articles describing the adventures of Mordenkainen appear in Dragon #289, #299, #306, #307, #311, and #317. Additionally, Ed Greenwood's The Wizards Three series continued in Dragon #344 and the final print issue of #359.

Maure Castle appears in Dungeon #112, making significant references the adventuring history of Mordenkainen in Rob Kuntz' original dungeon.

In Living Greyhawk, Mordenkainen appears in COR1-00 The Citadel, set in 560 CY and describing him as a level 10 mage. He plays a significant role in COR8-06 Entrapment. HIG1-03 Of Elven Make features a character named Mordenkainen Jr., who falsely claims to be his son and correctly claims Mordenkainen once lived in Highfolk.

He is mentioned throughout the Living Greyhawk Journal publications, most notably LGJ #0's "Wheels Within Wheels: Greyhawk's Circle of Eight", #9, where he appears on the cover in an artwork by Greg Staples.

He also received a D&D Miniatures card, as a 269-point character.[90]

D&D fourth edition[edit | edit source]

Very little Greyhawk-specific content appeared in D&D fourth edition, though several spells named for Mordenkainen still appeared.

The Player's Handbook featured Mordenkainen's Sword and Mordenkainen's Mansion, while Arcane Power added Mordenkainen's Lucubration and Mordenkainen's Guardian Hound. Dragon #366 introduced the rituals Mordenkainen's Ascent and Mordenkainen's Joining. The implement Mordenkainen's Tome appears in Adventurer's Vault 2, which improves the bearers ability to cast Mordenkainen's Sword.

The magic item sourcebook Mordenkainen's Magnificent Emporium (2011) is named for him, re-using the artwork from 3e's Expedition to the Ruins of Greyhawk and including several lengthy excerpts of his writings.

Quotes from Mordenkainen appear in The Book of Vile Darkness, and Heroes of Shadow, while a debate between Mordenkainen and the Circle of Eight regarding planar origins appears in Heroes of the Elemental Chaos.

Mordenkainen is cited as creator of the Arcane Key in Dragon #387 (2010).[91] Dragon #401 states that he may be the most famous wizard ever to have lived, giving backstory into his spells. Dragon #405 gives extensive backstory for Mordenkainen and the Circle of Eight in History Check: Rary the Traitor.[92]

D&D fifth edition[edit | edit source]

"The day I start writing frivolous disclaimers for game manuals—particularly one written with text stolen from my notes—is the day I retire from wizardry and abandon all self-respect."
—Mordenkainen, in the disclaimer to Mordenkainen's Tome of Foes (2018)

Mordenkainen's spells once again appear in the Player's Handbook (2014): his Faithful Hound, Private Sanctum, Magnificent Mansion and Sword. Mordenkainen is also mentioned alongside Bigby in the Dungeon Master's Guide (2014) as a hero of Oerth who is driven by ambition.

Curse of Strahd (March 2016).
See Recent events, above.
Mordenkainen interacts with player characters during the adventure, originally met as the "Mad Mage of Mount Baratok".
Death Masks (June 2016)
See Recent events, above.
In this novel, set in the Forgotten Realms, Mordenkainen recovers from his temporary insanity.[68]
Mordenkainen's Tome of Foes (2018)
He is the titular author of the book, which has been copied by an apprentice.
Waterdeep: Dragon Heist (2018)
Mordenkainen is shown in an illustration of the Yawning Portal inn in Waterdeep. He is depicted with his faithful hound, seated in a discussion with Elminster, The Simbul, Qilué Veladorn, and Alustriel Silverhand. The cartoon is a small cameo unrelated to the plot.
Ghosts of Saltmarsh (2019)
The wreck of a ship Mordenkainen once owned appears in this adventure anthology[93]
Descent into Avernus (2019)
See Recent events, above.
Mordenkainen inhabits the Tower of Urm, acting as a questgiver to further the plot for the aedventurers.[70]
This source gives pronunciation for his name as "mor-den-KAY-nen" or "mor-den-KIGH-nen", differing from earlier sources and writers, such as Mike Mearls in an interview in the YouTube video Who is Mordenkainen in Dungeons & Dragons, who continue to use the older pronunciation of "MOR-den-kay-nen". One might rationalize that this adventure is set in the Forgotten Realms, where most who know his name may have only seen it written in spellbooks. Additionally, his alignment is given as chaotic neutral rather than true neutral given in earlier sources,[2] possibly due to the mental health issues he suffered in Curse of Strahd and Death Masks.
Wilds Beyond the Witchlight (2021)
Mordenkainen is mentioned obliquely in this adventure. In the Palace of Heart's Desire, in Prismeer, there is a chessboard in Zybilna's Bedroom (area P45),which "was a gift to Iggwilv from the archmage Mordenkainen."[94]

Gallery[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]

Disclaimer:Any lore presented through the following links does not necessarily adhere to established officially published content, and the views expressed do not necessarily represent the views of the editors of this wiki.

References[edit | edit source]

Citations[edit | edit source]

  1. Epic Level Handbook (2002), p.308.
  2. a b c d e Descent into Avernus (2019) , p.97.
  3. Player's Guide, p. 18.
  4. "Ay pronunseeAYshun gyd", Dragon #93.
  5. a b Descent into Avernus (2019) , p.4.
  6. WGR3 Rary the Traitor, p.4.
  7. FOR6 The Seven Sisters, p. 34-35.
  8. a b c Descent into Avernus (2019) , p.98.
  9. a b c d e f g h i j k l m n o p q Living Greyhawk Journal #0 (2000).
  10. a b c d e f g h i j The City of Greyhawk, Folk, Feuds, and Factions, p. 118-127.
  11. a b c d Dragon #185, Magic in the Evening, by Ed Greenwood.
  12. a b c Dragon #211, The Wizards Three, by Ed Greenwood.
  13. Ivid the Undying, p. 123.
  14. Note that The City of Greyhawk boxed set asserts that Mordenkainen is 6'2", rather than 5'11" as asserted by Living Greyhawk Journal #0. It describes him as 72 years old (concurring with a birth date of 509 CY if it assumed that this book is set in 581 CY), appearing to be 46.
  15. Living Greyhawk Journal #5, p. 6.
  16. a b The Rogues Gallery, p. 44.
  17. a b c d WGA4 Vecna Lives!, p.15-18.
  18. Living Greyhawk Journal #22.
  19. a b c d Living Greyhawk Gazetteer, p. 156-157.
  20. a b WGR3 Rary the Traitor, p.31.
  21. a b Mordenkainen's Magnificent Emporium (2011), p.38.
  22. a b c Mordenkainen's Magnificent Emporium (2011), p.4.
  23. a b c Expedition to the Ruins of Greyhawk (2007), p. 92-93.
  24. a b Mordenkainen's Magnificent Emporium (2011), p.58.
  25. Mordenkainen's statistics vary between sources, but are given in Expedition to the Ruins of Greyhawk as a level 27 wizard, as of 597 CY.
  26. a b c Epic Level Handbook, p.308-309.
  27. a b c Curse of Strahd (2016) , p.39-40.
  28. a b c d Dragon #219, The Wizards Three, by Ed Greenwood.
  29. a b Baldur's Gate: Descent into Avernus, p.97-98.
  30. a b Mordenkainen's Magnificent Emporium (2011), p.18.
  31. Ivid the Undying, p.74.
  32. Dragon #387, Bazaar of the Bizarre, by Peter Schaefer.
  33. Mordenkainen's Magnificent Emporium (2011), p.17.
  34. Ghosts of Saltmarsh, p. 26.
  35. The Lands of Robilar. Wizards.com, Jan 9, 2008.
  36. Ivid the Undying, p. 136.
  37. Mordenkainen's Magnificent Emporium (2011), p.47.
  38. The Doomgrinder, p.44.
  39. The Adventure Begins, p. 101-102.
  40. Dragon #338, p.50, Core Beliefs: Boccob, by Sean K. Reynolds.
  41. Dragon #238, The Return of the Wizards Three, by Ed Greenwood.
  42. Mordenkainen's Magnificent Emporium (2011), p.122.
  43. Expedition to the Ruins of Greyhawk (2007), p. 189.
  44. Living Greyhawk Gazetteer, p. 128.
  45. The Adventure Begins, p. 63.
  46. WGR4 The Marklands, p.55.
  47. From the Ashes, Campaign Book, p.69.
  48. Dragon #188, The Wizards Three, by Ed Greenwood.
  49. Dragon #196, 3 Wizards Too Many, by Ed Greenwood.
  50. Ivid the Undying, p.116.
  51. a b World of Greyhawk Fantasy Game Setting, Glossography, p.35.
  52. 1991 TSR Trading Cards, #494.
  53. Dragon Annual 1, p. 72.
  54. Dragon #241, Legacies of the Suel Imperium, by Roger Moore.
  55. FOR8 Pages from the Mages, p.4.
  56. According to the Living Greyhawk Journal #0, Mordenkainen's true age is 82 as of Spring 591 CY, suggesting a birth date of 509 CY. Expedition to the Ruins of Greyhawk p. 4 implies he may be slightly older, already a youth when Iuz disappeared in 505 CY, though that may refer to the rise of the Horned Society in 513 CY.
  57. WG8 Fate of Istus, p.40.
  58. Ivid the Undying, p. 137.
  59. a b c d e f g h i Expedition to the Ruins of Greyhawk (2007), p. 4-10.
  60. Expedition to the Ruins of Greyhawk (2007), p. 125.
  61. The Adventure Begins, p. 61.
  62. The Scarlet Brotherhood, p.82.
  63. Planes of Chaos, An Abriged Lexicon of the Abyss.
  64. Expedition to the Ruins of Greyhawk dates Iuz's capture to 65 years prior to his escape, which occurred 27 years ago as of 5978 CY; i.e. 505 CY. The Living Greyhawk Gazetteer concurs with this date. However, F. Wesley Schneider's The Godtrap, dates Zagig's apotheosis to 421 CY, the year he retired from public life. The latter is probably an error.
  65. Epic Level Handbook, p.307.
  66. The Adventure Begins, p. 7.
  67. Player's Guide, p. 21.
  68. a b Death Masks (2016) .
  69. Mordenkainen's Tome of Foes (2018), p.16.
  70. a b Baldur's Gate: Descent into Avernus (2019) , p.97-98.
  71. a b First appeared in Dragon #366.
  72. First appeared in the Miniatures Handbook (2003).
  73. First appeared in Stormwrack.
  74. First appeared in Tome of Magic (1991).
  75. a b c d e f g h i j k l First appeared in Greyhawk Adventures (1988).
  76. a b c First appeared in Dragon #68 (Dec 1982). Reprinted in Unearthed Arcana (1985).
  77. a b First appeared in the AD&D 1e Player's Handbook.
  78. First appeared in Player's Option: Spells & Magic.
  79. First appeared in Arcane Power.
  80. First appeared in Dragon #200's The Wizards Three: Once more the three, by Ed Greenwood.
  81. First appeared in Complete Mage.
  82. a b c d e Spells between the covers, by Bruce heard. Dragon #82, p. 58-59.
  83. Greyhawk Wars; MC8 Monstrous Compendium: Outer Planes Appendix; Living Greyhawk Journal #0
  84. Heroes of Shadow, p. 138.
  85. a b Mordenkainen's Fiendish Folio, Vol.1, p.3.
  86. a b Mordenkainen's Tome of Foes (2018), p.4.
  87. Living Greyhawk Journal #4, p. 11.
  88. Gygax: "My first PC was a fghter named Yrag, back in 1972. Mordenkainen came into being about the first month of 1973. That's about all that I can recall with any level of certainly." Q&A with Gary Gygax, page 140. ENWorld, Mar 1, 2005.
  89. Kuntz: "Gary started in the "mists" when rolling his first PC, Yrag. ... Within a day I allowed him to roll up his second PC, Mordenkainen, this to pair with Yrag, and because he was, for the most part, adventuring solo (but do read hereafter)." The First Living Campaign. Lake Geneva Original RPG Campaign, April 6, 2013.
  90. Mordenkainen Epic Stat Card. Wizards.com, 5 Apr, 2004.
  91. Dragon #387 (May 2010), p.28.
  92. Dragon #405 (Nov 2011), p.1.
  93. Ghosts of Saltmarsh (2019), p.26.
  94. The Wild Beyond the Witchlight (2021), p.200.

Bibliography[edit | edit source]

———. WGA4 Vecna Lives!. Lake Geneva, WI: TSR, 1990. Item code TSR9309.
———. "Goodbye and Hello, as Always: One Last Evening with the Wizards Three." Dragon #359. Bellevue, WA: Paizo Publishing, 2007.
———. "Jest the Wizards Three." Dragon #242. Renton, WA: Wizards of the Coast, 1997.
———. "Magic in the Evening." Dragon #185. Lake Geneva, WI: TSR, 1992.
———. "The Return of the Wizards Three." Dragon #238. Lake Geneva, WI: TSR, 1997.
———. "Three Wizards Too Many." Dragon #196. Lake Geneva, WI: TSR, 1993.
———. "The Wizards Three." Dragon #188. Lake Geneva, WI: TSR, 1992.
———. "The Wizards Three." Dragon #200. Lake Geneva, WI: TSR, 1993.
———. "The Wizards Three." Dragon #211. Lake Geneva, WI: TSR, 1994.
———. "The Wizards Three." Dragon #246. Renton, WA: Wizards of the Coast, 1998.
———. Come Endless Darkness, New Infinities, 1988) (Gord the Rogue series, volume 6)
———. Dance of Demons, New Infinities, 1988) (Gord the Rogue series, volume 7)
———. Sea of Death, New Infinities, 1987) (Gord the Rogue series, volume 5)
———. Return of the Eight, TSR, Inc, 1998, ISBN: 0-7869-1247-2, page 64
———. Sargent, Carl. Ivid the Undying (TSR, unpublished). Available online: [3]

Encyclopedia Greyhawkania Index

The Index is based on previous work of Jason Zavoda through '08, and his work as continued and updated by Eric Johnson, Richard DiIoia, Jason "PupickDad" Jacobson, a French fan group, and numerous other fans over the years. The wiki page for the EGI has a list of sources, full product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Architecture By Leomund & Mordenkainen Item Book, Dragon magazine #082 58
Architecture By Leomund & Mordenkainen Item Book, Encyclopedia Magica - Volume III 1140
Codex of Mordenkainen Item Book, Greyhawk Wars: Adventures 27
Codex of Mordenkainen Item Book, Living Greyhawk Journal #0 4, 5, 9
Cosmogony of Magnetic Fluids By Mordenkainen Item Book, Dragon magazine #082 58
Cosmogony of Magnetic Fluids By Mordenkainen Item Book, Encyclopedia Magica - Volume III 1157
Dark Sides of the Memory By Mordenkainen Item Book, Dragon magazine #082 58
Dark Sides of the Memory By Mordenkainen Item Book, Encyclopedia Magica - Volume III 1162
Epic Saga of the Great Conjurers By Mordenkainen Item Book, Dragon magazine #082 58
Epic Saga of the Great Conjurers By Mordenkainen Item Book, Encyclopedia Magica - Volume III 1165
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Artifact of Evil 126, 131, 200, 218, 229, 230, 232, 236, 321-324, 326, 330, 331, 333, 347
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Baldur's Gate: Descent Into Avernus, D&D 5e 4, 97, 98
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Bigby's Curse 56, , 88, 89, 106, 184, 185, 186
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Come Endless Darkness 60, 62, 117, 246, 247, 248, 256, 290, 371, 372, 373, 375
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], CGR1 The Complete Spacefarer's Handbook 105
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], The City of Greyhawk: Folks, Feuds and Factions 2, 18, 20-24, 27, 28
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Curse of Strahd, D&D 5e 39, 40
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dungeon Masters Guide 1st Edition 160
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], DMGR5 - Creative Campaigning 111
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dance of Demons 33, 34, 35, 36
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #037 11
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #068 24
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #071 19, 20, 21
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #082 58, 59
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #185 57, 58, 59, 62
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #188 27, 28, 29, 30
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #191 64, 68
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #196 83, 84, 85, 86, 88
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #200 22, 23
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #204 54, 56
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #208 54
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #211 83, 84
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #219 92, 93, 94
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #225 49, 50
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #230 8, 13
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #233 93
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #238 43, 44, 46
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #241 40, 43, 44, 47
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #242 49, 50
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #246 87, 88
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #268 70
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #289 28
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #293 91
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #299 18
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #306 16
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #307 16
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #344 57-61
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #351 42
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #359 70, 72, 79, 80, 81, 82
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #AN1 72
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dragon magazine #AN2 99
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Dungeon magazine #077 33
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Epic Level Handbook, D&D 3.0 308, 309
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], From the Ashes: Atlas of the Flanaess 15
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], From the Ashes: Campaign Book 29, 30, 38, 42, 69, 86
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], From the Ashes: References Card #13
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Greyhawk Adventures 3, 56-58, 127
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Ghosts of Saltmarsh, D&D 5e 26
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Greyhawk Wars: Adventures 27
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Ivid the Undying 8, 63, 66, 74, 83, 84, 116, 123, 136, 137, 146, 157
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Living Greyhawk, Living Onnwal Gazetteer, D&D 3.5e 5
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Living Greyhawk Gazetteer 15, 128, 156, 157
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Living Greyhawk Journal #0 1, 4, 5, 6, 7, 8, 9, 10, 11
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Living Greyhawk Journal #2 8
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Living Greyhawk Journal #4 11, 17
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Living Greyhawk Journal #5 6
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Monster Manual 1, D&D 5e 167
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #03 9
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #06 26,30,43,44,45,46,47,48,49,50,51,52
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #07 21,43,44
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #12 8
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #16 28
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #18 16,17,25
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #22 27,48,60
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #23 4,5,9,15,22,25
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #25 3,15,16,17,18
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #29 7,9
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #32 8,12
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Oerth Journal #33 28
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Player's Guide to Greyhawk 5, 18, 21, 22, 48
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], The Rogues Gallery 44
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Return of the Eight 2, 3, 5, 10, 12, 18, 20, 32, 45, 53, 54, 58, 59, 62
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], Sea of Death 27, 68, 386
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], The Adventure Begins 3, 6, 7, 24, 60, 61, 63, 71, 102, 114
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], The Adventure Begins: Adventure Maps 1
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], 1991 TSR Trading Cards - Factory Set 494
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], 1992 TSR Trading Cards - Gold Set 165
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], LT3 The Doomgrinder 44
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], The Scarlet Brotherhood 82
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], WG5 Mordenkainen's Fantastic Adventure 1, 2, 4, 5, 22, 30, 32
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], WG8 Fate of Istus 40
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], WGA4 Vecna Lives! 1, 8, 13, 14, 15, 16, 17, 18, 20, 47
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], The World of Greyhawk Fantasy World Setting (Folio) 19
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], WGR1 Greyhawk Ruins 84
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], WGR2 Treasures of Greyhawk 32, 37, 38, 39, 40
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], WGR3 Rary the Traitor 4, 6, 8, 11, 31
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], WGR4 The Marklands 55
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], World of Greyhawk boxed set (1983) 42
Mordenkainen Non-player character Male, Human, [M16][M20][3e M20+], World of Greyhawk boxed set (1983) 33-36
Mordenkainen's Capable Caravel (LVL8) Spell Spell (Magic User), Stormwrack, D&D 3.5e 119
Mordenkainen's Celerity (LVL4) Spell Spell (Magic User), Player's Option - Spells And Magic 180, 182
Mordenkainen's Celerity (LVL4) Spell Spell (Magic User), Tome of Magic, AD&D 2e 30
Mordenkainen's Celerity (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 592
Mordenkainen's Defense Against Lycanthropes (LVL3) Spell Spell (Magic User), Greyhawk Adventures 56, 127
Mordenkainen's Defense Against Lycanthropes (LVL3) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 592
Mordenkainen's Defense Against Nonmagical Reptiles and Amphibians (LVL3) Spell Spell (Magic User), Greyhawk Adventures 57, 127
Mordenkainen's Defense Against Nonmagical Reptiles and Amphibians (LVL3) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 593
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Player's Option - Spells And Magic 181, 182
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Spelljammer Boxed Set: Concordance of Arcane Space 85
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Unearthed Arcana, AD&D 1e 31, 65
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Unearthed Arcana, AD&D 1e (Premium Edition) 31, 65
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 593
Mordenkainen's Disjunction (LVL9) Spell Spell (Sorcerer), Player's Handbook, D&D 3.5e (Premium Edition) 196, 205, 238, 255
Mordenkainen's Disjunction (LVL9) Spell Spell (Cleric), Player's Handbook, D&D 3.5e (Premium Edition) 188, 205, 238, 255
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Dragon magazine #068 24, 59
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Dragon magazine #347 81, 82
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Hidden Lore, D&D 3.0 8
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Player's Handbook, AD&D 2e 127, 196, 238, 243
Mordenkainen's Disjunction (LVL9) Spell Spell (Magic User), Player's Handbook, D&D 3.5e (Premium Edition) 196, 205, 238, 255
Mordenkainen's Electric Arc (LVL4) Spell Spell (Magic User), Greyhawk Adventures 57, 127
Mordenkainen's Electric Arc (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 593
Mordenkainen's Encompassing Vision (LVL2) Spell Spell (Magic User), Greyhawk Adventures 56, 127
Mordenkainen's Encompassing Vision (LVL2) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 593, 594
Mordenkainen's Faithful Hound (LVL5) Spell Spell (Magic User), Hidden Lore, D&D 3.0 5
Mordenkainen's Faithful Hound (LVL5) Spell Spell (Magic User), Player's Handbook, AD&D 1e 41, 81
Mordenkainen's Faithful Hound (LVL5) Spell Spell (Magic User), Player's Option - Spells And Magic 181, 184
Mordenkainen's Faithful Hound (LVL5) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 594
Mordenkainen's Faithful Phantom Defenders (LVL5) Spell Spell (Magic User), CGR1 The Complete Spacefarer's Handbook 108
Mordenkainen's Faithful Phantom Defenders (LVL5) Spell Spell (Magic User), Greyhawk Adventures 57, 58, 127
Mordenkainen's Faithful Phantom Defenders (LVL5) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 594, 595
Mordenkainen's Faithful Phantom Guardian (LVL6) Spell Spell (Magic User), CGR1 The Complete Spacefarer's Handbook 109
Mordenkainen's Faithful Phantom Guardian (LVL6) Spell Spell (Magic User), Greyhawk Adventures 58, 127
Mordenkainen's Faithful Phantom Guardian (LVL6) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 595
Mordenkainen's Faithful Phantom Shield-Maidens (LVL4) Spell Spell (Magic User), CGR1 The Complete Spacefarer's Handbook 108
Mordenkainen's Faithful Phantom Shield-Maidens (LVL4) Spell Spell (Magic User), Greyhawk Adventures 57, 127
Mordenkainen's Faithful Phantom Shield-Maidens (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 595
Mordenkainen's Force Missles (LVL4) Spell Spell (Magic User), Player's Option - Spells And Magic 147, 182, 184
Mordenkainen's Force Missles (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 595, 596
Mordenkainen's Involuntary Wizardry (LVL5) Spell Spell (Magic User), Dragon magazine #200 24
Mordenkainen's Involuntary Wizardry (LVL5) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 596
Mordenkainen's Lucubration (LVL6) Spell Spell (Magic User), Dragon magazine #068 24, 54
Mordenkainen's Lucubration (LVL6) Spell Spell (Magic User), Hidden Lore, D&D 3.0 6
Mordenkainen's Lucubration (LVL6) Spell Spell (Magic User), Player's Option - Spells And Magic 181
Mordenkainen's Lucubration (LVL6) Spell Spell (Magic User), Unearthed Arcana, AD&D 1e 31, 61
Mordenkainen's Lucubration (LVL6) Spell Spell (Magic User), Unearthed Arcana, AD&D 1e (Premium Edition) 31, 61
Mordenkainen's Lucubration (LVL6) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 596
Mordenkainen's Magnificent Mansion (LVL7) Spell Spell (Magic User), Dragon magazine #068 24, 55
Mordenkainen's Magnificent Mansion (LVL7) Spell Spell (Magic User), Hidden Lore, D&D 3.0 7
Mordenkainen's Magnificent Mansion (LVL7) Spell Spell (Magic User), Player's Handbook, AD&D 2e 127, 185, 238, 243
Mordenkainen's Magnificent Mansion (LVL7) Spell Spell (Magic User), Player's Option - Spells And Magic 181, 184
Mordenkainen's Magnificent Mansion (LVL7) Spell Spell (Magic User), Spelljammer Boxed Set: Concordance of Arcane Space 84
Mordenkainen's Magnificent Mansion (LVL7) Spell Spell (Magic User), Unearthed Arcana, AD&D 1e 31, 62
Mordenkainen's Magnificent Mansion (LVL7) Spell Spell (Magic User), Unearthed Arcana, AD&D 1e (Premium Edition) 31, 62
Mordenkainen's Magnificent Mansion (LVL7) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 596, 597
Mordenkainen's Penultimate Cogitation (LVL7) Spell Spell (Magic User), CGR1 The Complete Spacefarer's Handbook 110
Mordenkainen's Penultimate Cogitation (LVL7) Spell Spell (Magic User), Greyhawk Adventures 58, 127
Mordenkainen's Penultimate Cogitation (LVL7) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 597
Mordenkainen's Private Sanctum (LVL5) Spell Spell (Magic User), Greyhawk Adventures 58, 127
Mordenkainen's Private Sanctum (LVL5) Spell Spell (Magic User), Hidden Lore, D&D 3.0 5
Mordenkainen's Private Sanctum (LVL5) Spell Spell (Magic User), PHBR4 - The Complete Wizard's Handbook 103
Mordenkainen's Private Sanctum (LVL5) Spell Spell (Magic User), Player's Option - Spells And Magic 180, 181, 185
Mordenkainen's Private Sanctum (LVL5) Spell Spell (Magic User), Tome and Blood, D&D 3.0e 84, 93
Mordenkainen's Private Sanctum (LVL5) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 598
Mordenkainen's Private Sanctum (LVL5) Spell Spell (Sorcerer), Tome and Blood, D&D 3.0e 93
Mordenkainen's Protection From Avians (LVL1) Spell Spell (Magic User), Greyhawk Adventures 56, 127
Mordenkainen's Protection From Avians (LVL1) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 598
Mordenkainen's Protection From Insects and Arachnids (LVL3) Spell Spell (Magic User), Greyhawk Adventures 57, 127
Mordenkainen's Protection From Insects and Arachnids (LVL3) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 598
Mordenkainen's Protection From Slime (LVL4) Spell Spell (Magic User), Greyhawk Adventures 57, 127
Mordenkainen's Protection From Slime (LVL4) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 598
Mordenkainen's Sword (LVL7) Spell Spell (Magic User), Hidden Lore, D&D 3.0 7
Mordenkainen's Sword (LVL7) Spell Spell (Magic User), Player's Handbook, AD&D 1e 42, 88
Mordenkainen's Sword (LVL7) Spell Spell (Magic User), Player's Option - Spells And Magic 183, 184
Mordenkainen's Sword (LVL7) Spell Spell (Magic User), Wizard's Spell Compendium - Volume III 599
Mordenkainen, Codex of Item Book, Reference SEE Codex of Mordenkainen
On The Rise of Magecraft and Modernity By Mordenkainen Item Book, Living Greyhawk Journal #4 11
Weapons of the Ether By Melf & Mordenkainen Item Book, Dragon magazine #082 59
Weapons of the Ether By Melf & Mordenkainen Item Book, Encyclopedia Magica - Volume IV 1261
WG5 Mordenkainens Fantastic Adventure Adventure Adventure - Located in: Abbor alz, El Raja Key Archive (Standard Edition) 47, 48, 60, 65, 136, 247
WG5 Mordenkainens Fantastic Adventure Adventure Adventure - Located in: Abbor alz, From the Ashes: Atlas of the Flanaess 73
WG5 Mordenkainens Fantastic Adventure Adventure Adventure - Located in: Abbor alz, The Adventure Begins: Adventure Maps 2, 5