Scuttlecove

From Great Library of Greyhawk
Jump to navigation Jump to search
Greyhawk Settlement
Scuttlecove
The Pirate Isles depicted in Dungeon #141. Art by Rob Lazzaretti. (2007)
General information
Realm:Sekorvia, Pirate Isles
Size:Large City
Government
Government:Nonstandard (anarchy)
Alignment:Chaotic Evil
Demographics
Population:16,450 (597 CY)
Races:Mixed (77% human, 5% yuan-ti, 4% half-elf, 3% halfling, 2% elf, 2% gnome, 2% half-orc, 2% tiefling, 1% dwarf, 2% other)
Groups
Religions:Incabulos, Vecna, various demon lords and dukes of Hell
Organizations:Crimson Fleet
Dealer's Consortium
Order of Dire Hunger
Porphyry House
Protectorate
Seventh Coil.

Scuttlecove is a city of pirates and depravity on the island of Sekorvia in the Pirate Isles archipelago.

Description

[edit | edit source]

History

[edit | edit source]

Scuttlecove was founded by the Holy Triad, a group of three ur-priests, blasphemers who steal power from the gods, offering only contempt in return. The Holy Triad were, as if this were not enough, cannibals and they organized a monastic order known as the Monks of the Dire Hunger to serve them. They imposed no rule of law on the new settlement save one: the worship of divine beings was forbidden under penalty of death. The settlement attracted the barbarous pirates of the archipelago, and within a few years it was a thriving, if unspeakably decadent, city.

In 592 CY the Holy Triad was deposed, and since then the city has been on the edge of civil war as various factions seek to fill the vacuum left by their absence.[1]

The worst of the pirate gangs was the infamous Crimson Fleet,[2] who were based in the hidden port of Scuttlecove until their defeat in 597 CY.[3]

Geography

[edit | edit source]

Scuttlecove sits on the southern coast of Sekorvia.[4]

People

[edit | edit source]

Religion

[edit | edit source]

Although religious faith was outlawed for most of the city's history, cults have bloomed in recent years, with temples of such vile gods as Incabulos and Vecna appearing alongside the worship of demons and devils, whose faiths are Scuttlecove's most popular.

Government

[edit | edit source]

After the rule of the Holy Triad was destroyed, six separate factions rose in Scuttlecove to fill the void, though none are "governments", per se. They are typically more like gangs, criminal syndicates, rings, or cartels.

Economy

[edit | edit source]

Scuttlecove's economy is primarily based on the trafficking of narcotics, slaves, and stolen goods.

Publishing history

[edit | edit source]

Scuttlecove was designed for Porphyry House Horror as the setting for that adventure.[5]

It also featured heavily in the Savage Tide adventure path as a setting for a portion of that campaign.

[edit | edit source]

References

[edit | edit source]

Citations

[edit | edit source]
  1. Dungeon #146 (May 2007), p.81.
  2. Dragon #350 (Dec 2006), p.65.
  3. Dungeon #146 (May 2007), p.74.
  4. Dragon #355 (May 2007), p.65.
  5. Dungeon #146 (May 2007), p.72-76.

Bibliography

[edit | edit source]
———. "Scuttlecove: City of Chaos." Dungeon #146. Bellevue, WA: Paizo Publishing, 2007.

Encyclopedia Greyhawkania Index

The Encyclopedia Greyhawkania Index (EGI) is based on previous work of Jason Zavoda through '08, continued by numerous other fans. The EGI article has a list of sources, product names, abbreviations, and a link to the full, downloadable index.

Topic Type Description Product Page/Card/Image

Backdrop: Scuttlecove - City of Chaos Adventure Dungeon magazine #146 76-85
Scuttlecove Settlement City, (591 pop: 16450), Dragon magazine #344 94
Scuttlecove Settlement City, (591 pop: 16450), Dragon magazine #350 65
Scuttlecove Settlement City, (591 pop: 16450), Dragon magazine #356 71
Scuttlecove Settlement City, (591 pop: 16450), Dragon magazine #359 97
Scuttlecove Settlement City, (591 pop: 16450), Dungeon magazine #146 76-85
Scuttlecove Settlement City, (591 pop: 16450), Oerth Journal #32 31,37