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grodog’s Mega-Dungeon Maps – Introduction and V1 Vanquish the Evil

2022-12-26T15:58:22-05:00January 12th, 2018|

I have played D&D now for more than 41 years (since I was seven years old), and during those decades I've created many maps, with several periods of higher production back-in-the-day and more-recently since the (re-)advent of the mega-dungeon over the past 15 years or so.  I've shared my maps at several old-school forums, including (among those still alive and kicking), the Knights & Knaves Alehouse, Dragonsfoot, ODD74, and various Greyhawk-specific forums like Canonfire!, as well as my grodog's Greyhawk website, and a few here-and-there have found their way to Facebook.  The maps all vary in age, size, spi (squares per inch), media (pencil, colored pencil, colored ink pen, colored marker), intricacy, and level of completion.  I'd begun to re-inventory them over the past year or so, both to update my grodog's Castle Greyhawk archive, and to insure that I don't lose track of some of them.  This series is an effort to help me keep on-track with that inventory work, as well as an opportunity to revisit some maps I've not looked at in a long time, as well as, perhaps, to complete some that have lain fallow.  I'm (mostly) thankful that I haven't lost too many of my old creations, since I've heard several stories from Rob Kuntz lamenting lost maps and keys, manuscripts, entire sourcebooks, and such over the years.  Of course, such juvenilia's survival into the present is a double-edged sword:  some are definitely lame.  But even lame maps may often offer us opportunities to learn, and hopefully some nuggets to salvage and to bring forward into newer designs.   At minimum, they should demonstrate the progress I've made as a designer (in my ... read more!

The Twisting Stair #2 (Summer 2017)

2022-12-26T15:58:27-05:00June 8th, 2017|

The second issue of The Twisting Stair, an old-school dungeon design newsletter/zine (we're still not quite sure of our product identity yet ;) ) premiered at the North Texas RPG Con in Dallas, Texas last week/end.TTS #2 is 20 pages (an increase of 4 pages from The Twisting Stair #1), features a nice goldenrod cardstock cover, and is now available for purchase!: TTS#2 ContentsHere's what's in The Twisting Stair #2 (Summer 2017): From Kuroth’s Quill:  "Treasure Maps: From Traditional to Engimatic" -- Part 2, concluding Allan's FKQ column from The Twisting Stair #1, with the following new/modified tables (baselining from the DMG page 120):  II.D TREASURE MAP TYPEII.D.1 TRADITIONAL TREASURE MAP MEDIUMII.D.2 TRANSCRIBED OR RECITED MAP MEDIUMII.D.3 ENIGMATIC TREASURE MAP MEDIUMII.E MAP PROTECTIONII.E.1 PROTECTED CONTENTII.E.2 PHYSICALLY CONCEALEDII.E.3 PHYSICALLY PROTECTEDII.E.4 MAGICALLY CONCEALEDII.E.5 MAGICALLY PROTECTED Maps and Symbols: the Keys to the Mega-Dungeon by Allan and Tony -- A comprehensive listing of symbols to use in your mega-dungeon maps Critters and GlittersNew monster - The Naamah (a greater devil) by Tony  New 4th level MU spell - The Multi-Faceted Portal-Penetrating Gaze by Allan The Centerfold Mega-Dungeon Map by Tony and Allan -- The next 11"x17" level!Wandering Pairings by Tony Down the Twisting Stair by Tony Rosten -- Mega-dungeon AccoutrementsLocks and KeysThe Lanterns of Celestial LightsBlighted Brambles The ChronoporterDungeon Geomorphs by Tony and Allan9 designed geomorphs3 blanks Interesting Developments!If you haven't seen TTS#1 "in action" yet, +Guy Fullerton and EOTB have both begun to key and populate the mega-dungeon map from TTS#1!  Feel free to join in the discussion over on The Knights & Knaves Alehouse, or in the The Twisting Stair G+ Community.Postage CostsThankfully, shipping rates remain largely the same for TTS ... read more!

The Twisting Stair #1

2022-12-26T15:55:11-05:00April 29th, 2017|

The debut issue of The Twisting Stair, an old-school dungeon design newsletter from Tony Rosten and myself, is now available!The first issue's features include:From Kuroth's Quill is Allan's regular design column:  "Combined Hoards as Adventure Hooks: Treasure Maps in the Mega-Dungeon (Part 1 of 2)":IntroTreasure Maps as In-Game RewardsNow What?The Engagement Feedback LoopThe Mechanics of Treasure MapsHow I Handle Treasure Maps in My Campaigns with the following new/modified tables (baselining from the DMG page 120):I. MAP OR MAGIC DETERMINATION REVISEDII. MAP TABLE – REVISEDII. MAP DISTANCE TABLE – REVISEDII.A. MONETARY TREASURE - REVISEDCritters & Glitters is our regular column featuring new monsters, magic items, spells, traps, tricks, and other content you can use in your mega-dungeons and campaigns:New monster - the SasquatchNew magic item - the Ring of ReflectionAn 11"x17" centerfold dungeon level map, with nine pre-generated geomorphs and three blank geomorphsTwelve geomorphs will appear in each issue, nine pre-designed, and three blanksThe geomorphs can be mixed and matched (within an issue and across issues) to fill the three blank geomorph locations placed into each dungeon level mapEach geomorph is 11 squares by 11 squares; if you prefer to do so, use the three blank ones to build your own Down the Twisting Stair features an article on the unique design requirements for first levels of dungeons, focused on the need for replayable encounters, and details three such centerpiece encounters as examples; Down the Twisting Stair is Tony's regular design columnThe introductory essay, Wandering Monsters table, and illustrations by Tony Rosten round out issue #1Issue #1 is professionally printed in the USA, 16 pages in length, and costs $4 per copy. Postage CostsPostage rates for The Twisting ... read more!

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