grodog’s post-GaryCon-XIII Repose – Part 2
Being as I'm about to head out to the North Texas RPG Con in a couple of days, I'd better get my GaryCon Report Part 2 concluded! ;) Continuing from my now-too-long-in-the-tooth Part 1 summary, after running my games on Thursday and Friday of GaryCon XIII, I spent most of the rest of the connvention playing in games (Sunday afternoon excepted).Saturday, 27 March 1-6pm: I played in Les "OblivionSeeker" Reno's "Death Master's Gambit: Dead Men Tell No Tales" AD&D 1e adventure---although they do blackmail with some regularity, it seems. Our PCs will seek to eliminate the blackmail at the source, somewhere in the Wild Coast....Les crafted a supremely-cool scenario in which our PCs were pulled into a rather Machiavellian plot:Your recent adventures began in Safeton. Slanarus Zaal, a prosperous merchant, gathered you together. He felt he could trust you. You’d done work for him in the past, and each of you had proven yourselves to be honorable, in your own fashion, and discreet. Almost a year ago, letters began to arrive at the man’s office under mysterious circumstances. They seemed to *materialize* on the desk or between a ledger’s pages when the man turned his back for a moment or left and locked the room. To the casual reader, the contents would seem banal—details of a journey, as recorded by a business associate; a jesting but flirtatious inquiry from one of the widower’s former lovers; requests for forbearance from some debtor or other. At first, Zaal was irritated by the intrusion and gave little thought to the texts. Then he realized that the letters were all written in the same hand. He studied them and ... read more!

